Here is every champion buff and nerf that is so far confirmed for League of Legends patch 13.7

The 2023 Mid-Season Invitational is upon us, thirteen of the best League of Legends squads will do battle in London, England. With every major event, Riot Games must ensure the game is in the best shape possible. League of Legends patch 13.7 releases on April 5, and as always, RiotPhroxzon has provided us with the early patch notes. Here are all the champion buffs and nerfs confirmed so far for League of Legends patch 13.7.

Azir has been a champion that has frequently featured in season 13. In patch 13.5, Azir was brought to the forefront with mass changes to help balance the champion out between professional play and solo queue. The goal with the Azir changes in 13.7 is to dial back on the need for Azir to be a poking machine. Phroxzon stated the goal is to lean more into Azir's W max ability, giving him more sustain over being reliant on his poke.

League of Legends patch 13.7 champion buffs

Azir

  • Armor: 19 > 22
  • Attack Speed Growth: 5% > 6%
  • Skill recommender: Q max > W max
  • Passive Duration: 30 > 45
  • Passive Summon Range: 500 > 700
  • Q Mana Cost: 65-85 > 70-110
  • Q Stab Range: 370 > 325
  • W Mana Cost: 40 >>> 40-20
  • W Damage per Rank: 50-90 >>> 50-118

Katarina

  • Passive Dagger AP Ratio: 65/75/85/95% > 70/80/90/100%
  • R Death Lotus Bonus AD Ratio: 18% Bonus AD (+30% Bonus AD per 100% Bonus AS) >16% Bonus AD (+50% Bonus AD per 100% Bonus AS)

Kalista

  • Attack Damage Growth: 3.5 > 3.75
  • Oathsworn Bond Ceremony: Shortened by 4 seconds

Graves

  • Crit Bonus: 20% >30%
  • Ultimate Cooldown: 120-60 > 100-60

Alistar

  • Armor: 44 > 47
  • Base Health: 670 > 685

Yasuo

  • Passive Shield: 100-475 > 100-575
  • E Sweeping Blade Damage Amp: +25% Base Damage per stack, up to 2 stacks > +15-25% Total Damage per stack (scaling with Champ Level), up to 4 stacks

League of Legends patch 13.7 champion nerfs

Rammus

  • W % Bonus Armor: 40/55/70/85/100% > 40/50/60/70/80%

Veigar

  • Q AP Ratio: 60% > 45/50/55/60/65%
  • W AP Ratio: 100% > 70/80/90/100/110%
  • Ultimate AP Ratio: 75% > 65/70/75%

Olaf

  • Passive Attack Speed: 60%-100% > 50%-100%
  • Q Damage: 70/120/170/220/270 > 65 / 115/165/215/265

Sejuani

  • Passive Elite Monster Damage Cap: 300 > 250
  • Q CD: 18/16.5/15/13.5 / 12 > 19 / 17.5/16/14.5/13
  • Ultimate CD: 120/100 / 80 > 130/110/90

Vi

  • Q Damage: 110-310 (+140% BAD) > 90-290(+160% BAD)
  • E Damage: 10-90(+110% AD)(+90%AP) > 0-60 (+120% AD)(+100% AP)

Wukong

  • Base AD: 68 > 66
  • W CD: 22/19.5/17/14.5/12 > 22/20/18/16/14
  • E Bonus AS: 40/45/50/55/60% > 35/40/45/50/55%

Lee Sin

  • Base AD: 68 > 66
  • Base AR: 36 > 34

Zeri

  • HP Growth: 115 > 110
  • Passive Shield Steal: 60% > 50%
  • Ultimate AD Ratio: 100% > 85%

Annie

  • E CD: 12-8s >12-10s
  • E Base Shield: 60-220 > 60-200

Thresh

  • Q Cooldown Refund on Hit: 3 seconds > 2 seconds

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