CoD: Mobile Season 6: Full Patch Notes and Updates cover image

CoD: Mobile Season 6: Full Patch Notes and Updates

Besides a new map and two weapons, players will now be able to take to the skies with a new vehicle in the BR mode.

A new season in Call of Duty: Mobile means a lot of new content. CoD: Mobile Season 6, titled To The Skies, is here with a new Battle Pass, map, weapons, and more. Read on for the complete patch notes for CoD: Mobile Season 6. 

CoD: Mobile Season 6 Battle Pass: Get the new weapon KSP 45 for free

Free pass

  • In tier 21 of the Free Pass, players will unlock the new weapon, the KSP 45.
  • At tier 50, the Sentry Calling Card will be unlocked. 
  • Other rewards include camos and weapon blueprints.

Premium pass

  • Operators: Wraith — Disruptor, Reyes — SCAR Pilot, Sophia — Shadow and Ethan — Flying Sharks
  • Weapons: Man-O-War, Chicom, JAK-12, Locus and the new KSP 45

CoD: Ghosts' Favela is coming into mobile Season 6

  • The legendary map from Call of Duty: Ghosts is coming to mobile devices.
  • Players will be able to engage in close-range and medium-range fights in this map. 

Ranked match update

  • Activison has increased the Rank XP for players in the losing team in a ranked match. This will apply for players below the Legendary Rank. 

Take to the skies in CoD: Mobile Season 6 with the new BR vehicle jackal

  • A new vehicle has been added to the battle royale mode in CoD: Mobile’s season 6. 
  • Players can locate the jackal on marked locations in the minimap. 
  • While flying the vehicle, the left joystick can control the fight direction and the right joystick can be used to adjust the acceleration and deceleration. 
  • When you get close to enemies, the vehicle will detect them as small red dots on the map. 
  • Flying the Jackal too slow will cause players to loose control so flying it at an optimum speed is crucial to avoid crashing. 

New feature: Anti-Air guns

  • To counter the flying Jackals, Activision has added anti-air guns around the Battle Royale map in CoD: Mobile Season 6. 
  • These weapons can be used to attack land and air units. Each of these guns will have only four missiles and will self-destruct a short while after the missiles are used. 

Optimizations

  • Activision has optimized the prompt UI and SFX of being downed and collecting dog tags.

CoD: Mobile Season 6 to bring two new weapons

New primary weapon: KSP-45

  • The KSP-45 is a three-round SMG with a low rate of fire. It does really high damage at medium and close-range, though. 
  • The weapon can be unlocked by reaching tier 21 of the free Battle Pass.  

New secondary weapon: L-CAR 9

  • The L-CAR 9 is a lightweight, fully-automatic pistol with a high magazine capacity. 
  • It will be available in a seasonal challenge later in the season.
  • It does really high damage but has low mobility.

Weapon balance changes 

  • ASM10
    • Reload Speed: Increased
    • Movement Speed: Increased
    • ADS Movement Speed: Increased
    • Sprint-to-Fire Delay: Reduced
    • ADS Speed: Increased
    • Get-Hit Flinch: Reduced
  • Man-O-War
    • Movement Speed: Increased
    • ADS Movement Speed: Increased
    • ADS Speed: Increased
    • Colossus Suppressor: Reduced the negative effect of ADS Speed.
  • Oden
    • Mag Capacity: Increased
    • Reload Speed: Increased
    • Movement Speed: Increased
    • ADS Movement Speed: Increased
    • ADS Speed: Increased
    • Colossus Suppressor: Reduced the negative effect of ADS Speed
  • KN-44
    • Damage Multiplier: Increased
    • Sprint-to-Fire Delay: Slightly reduced
    • Reload Speed: Increased
  • DR-H
    • Damage Multiplier: Increased
    • Damage in MP: Adjusted
    • Range in MP: Adjusted
    • Range in BR: Adjusted
  • LK24
    • Sprint-to-Fire Delay: Slightly reduced
    • Reload Speed: Increased
  • QQ9
    • Damage Multiplier: Increased
    • Get-Hit Flinch: Reduced
  • Hip Fire Accuracy: Increased
    • Optimized the Reload Time: We optimized the time at which reloading takes effect
  • PPSh-41
    • Lateral Recoil: Slightly reduced
  • HG 40
    • Damage: Increased
    • Range: Increased
    • Damage Multiplier: Increased
  • Cordite
    • Damage Multiplier: Increased
    • ADS Speed: Increased
  • AGR 556
    • Damage Multiplier: Increased
    • Movement Speed: Increased
    • ADS Speed: Increased
    • 5.56mm 30 Round Mag/5.56mm 60 Round Mag: Adjusted the damage multiplier and reduced bullet spread.
  • Razorback
    • Damage Multiplier: Increased
    • Movement Bullet Spread: Reduced
    • Recoil: Reduced
  • BY15
    • Number of Pellets: Increased
    • Damage per Pellet: Reduced
  • HS0405
    • Number of Pellets: Increased
    • Damage per Pellet: Reduced
  • KRM-262
    • Number of Pellets: Increased
    • Damage per Pellet: Reduced
  • Shorty
    • Number of Pellets: Increased
    • Damage per Pellet: Adjusted
    • Range: Adjusted
    • Fire Rate: Increased
  • Striker
    • Damage per Pellet: Increased
  • Echo
    • Range: Increased
  • HS2126
    • Damage per Pellet: Increased
    • Range: Increased
  • JAK-12
    • Damage per Pellet: Increased
  • SVD 
    • Range: Reduced

Operator skills balance changes

  • K9 UNIT
    • HP: Reduced
    • Dynamic Armor
    • Dynamic Armor’s extra HP: Reduced
    • Energy required to activate the Dynamic Armor: Increased
  • Purifier
    • Purifier Duration: Reduced
  • Reactor Core
    • Burning Range: Increased
  • TAK-5
    • Team HP Buff: Increased
    • Gravity Vortex Gun
    • Bullet Speed: Increased
    • Mag Capacity: Increased
    • Max Flight Distance: Increased
  • Tempest
    • Reduced the time needed to build up power.

Battle Royale balance changes

  • Increased hip-fire bullet spread of AR/SMG/LMG.
  • Class - Pumped
    • Boost Acceleration: Reduced
    • Cooldown Time: Increased
  • M21 EBR
    • Damage: Reduced
    • Recoil Recovery Time: Increased

HP Mode spawn location optimization

  • Several maps have optimizations in the spawn location for the Hardpoint mode. These are as follows:  Slums, Miami Strike, Summit, Nuketown, Raid, Hackney Yard, Takeoff, and Standoff.

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