Here’s what players can expect when the LoL patch 25.11 notes goes live on May 27.
The League of Legends (LoL) patch notes 25.10 have been released. This patch brings a big adjustment to many Garen abilities “to make his fighter pattern much more functional.” Smolder was, once again, nerfed, as well as Lucian, Elise, and Cho’Gath. Riot is trying to make Kassadin come back to the game as well as Annie, whom they nerfed a few months ago.
There are no new skins in this patch. Yeah, it is not common to happen in League of Legends. However, Riot Games has made some updates to the Masque of the Black Rose Elise, Renata Glasc, Samira, and Vladimir. These small updates will go live on May 28.

LoL patch notes 25.11
As you can see from the overview, Riot Games implemented numerous adjustments in this patch. Among these changes, Garen received some of the most significant updates.
Nerfs
(Base Stats) Armor Growth: 5 ⇒ 4.5
(Passive) Spider Form Basic Attack Bonus Damage: 12/ 22 / 32 / 42 (based on Spider Form’s Rank) (+ 20% AP) ⇒ 12/ 22 / 32 / 42 (based on Spider Form’s Rank) (+ 15% AP)
(E) Cooldown: 16 / 15.5 / 15 / 14.5 / 14 ⇒ 18 / 17 / 16 / 15 / 14
(Base Stats) Base Armor (Level 1): 26 ⇒ 24
Base Health Regen (Level 1): 4.5 ⇒ 3.75
Buffs
(Passive) Monster Damage: 225% ⇒ 260%
Cooldown: 110 / 100 / 90 ⇒ 100 / 90 / 80
(W) Damage: 80 / 110 / 140 / 170 / 200 (+ 70% AP) (+ 4% bonus mana) ⇒ 70 / 100 / 130 / 160 / 190 (+ 70% AP) (+ 4% bonus mana)
(R) Passive Overload Flux Damage: 40 / 70 / 100% ⇒ 60 / 80 / 100%
(W) Bounce Damage: 30 / 35 / 40 / 45 / 50% AD ⇒ 40 / 42.5 / 45 / 47.5 / 50% AD
(Q) Base Damage: 60 / 105 / 150 / 195 / 240 (+ 50% Bonus AD) (+ 85% AP) ⇒ 70 / 115 / 160 / 205 / 250 (+ 50% bonus AD) (+ 85% AP)
(E) AP Ratio Per Stack: 30% ⇒ 35%
(R) Storm Stance Empowered Basic Attack Damage: 10 – 30 (based on level) (+ 30% AP) ⇒ 10 – 40 (based on level) (+ 35% AP)
Storm Damage per Second: 20 / 34 / 48 / 62 / 76 / 90 (+ 35% AP) ⇒ 20 / 36 / 52 / 68 / 84 / 100 (+ 35% AP)
Adjustments
(Passive) Damage: 4-12% max HP (based on level) ⇒ 4-8% max HP (based on level)
(Q) Sweet Spot Damage: 160% ⇒ 170%
(W) Damage Type: Magic ⇒ Physical
(Base Stats) Base Armor (level 1): 19 ⇒ 23
Armor Growth: 4.7 ⇒ 4
(W) Damage: 70 / 120 / 170 / 220 / 270 (+ 85% AP) ⇒ 70 / 115 / 160 / 205 / 250 (+ 80% AP)
(Q) Can now build stacks when attacking structures.
(W) Cooldown: 23 / 21 / 19 / 17 / 15 ⇒ 22 / 19.5 / 17 / 14.5 / 12
Damage Reduction: 30% ⇒ 25 / 29 / 33 / 37 / 41%
Removed: 10% bonus resistances after quest completion.
Fixed a bug where particles weren’t playing when successfully mitigating crowd control with the tenacity. Tooltip updated for clarity.
(E) Cooldown: 9 ⇒ 9 / 8.25 / 7.5 / 6.75 / 6 (cooldown still starts after the end of the spin)
Damage: 4 / 8 / 12 / 16 / 20 (+ 0 – 8.2 (based on level)) (+ 36 / 37 / 38 / 39 / 40% AD) ⇒ 4 / 8 / 12 / 16 / 20 (+ 36 / 38 / 40 / 42 / 44% AD)
Crit Damage Modifier: 150% (190% with Infinity Edge) ⇒ 140% (172% with Infinity Edge)
Removed: 150% damage to monsters.
Removed: Partial cooldown refund based on remaining duration.
Fixed a bug where fully channeled Judgment could leave the cooldown slightly higher than intended.
Tooltip updated for clarity.
(R) Damage: 150 / 300 / 450 (+ 25 / 30 / 35% missing HP) ⇒ 150 / 250 / 350 (+ 25 / 30 / 35% missing HP)
(Base Stats) Base Armor (Level 1): 19 ⇒ 21
(E) Damage: 60 / 90 / 120 / 150 / 180 (+ 65% AP) ⇒ 70 / 100 / 130 / 160 / 190 (+ 65% AP)
(R) Bonus Damage per stack: 35 / 45 / 55 (+ 10% AP) (+ 1% maximum mana) ⇒ 35 / 45 / 55 (+ 7% AP) (+ 1% maximum mana)
Maximum Damage: 210 / 270 / 330 (+ 90% AP) (+ 6% maximum mana) ⇒ 210 / 270 / 330 (+ 78% AP) (+ 6% maximum mana)
(Q) Lifesteal Effectiveness: 66.66% ⇒ 80%
(W) Damage per hit: 20 / 35 / 50 / 65 / 80 (+ 60% bonus AD) ⇒ 20 / 35 / 50 / 65 / 80 (+50% bonus AD)
(R) Lifesteal Effectiveness: 50% ⇒ 80%
Total Gold Cost: 2900 ⇒ 2800
Ability Power: 110 ⇒ 115
LoL patch notes 25.11: Pride 2025
We are now closer to Pride 2025! Every year, we celebrate love and respect, and League of Legends is not indifferent to that. You will be able to have the Rell Rainbow Warpaint emote for free. See how you can have the new emote here.
ARAM
In this patch, Riot Games is aiming to restore the ADCs’ late-game damage potential. Seraphine will be changed to have a damage position instead of support. Sett will be slightly nerfed.
Damage Taken: 105% ⇒ 100%
Shielding: 95% ⇒ 100%
Damage Dealt: 93% ⇒ 95%
Shielding: 80% ⇒ 90%
Damage Dealt: 93% ⇒ 95%
Damage Dealt: 97% ⇒ 100%
Damage Dealt: 95% ⇒ 100%
W Stored Health: 40% ⇒ 35%
Damage Dealt: 90% ⇒ 95%
Damage Taken: 105% ⇒ 100%
Fixed a bug where Garen’s W tooltip was displaying incorrect numbers.
Shaco’s R clone was spawning with an extra VFX, and that bug was also fixed in this patch.
Fixed a bug where Snowball was unusable after using Aurora’s R to kill a target.
Brawl
In the new game mode, some things changed. The surrender timer went from 60:00 to 15:00, and you can now deal significantly reduced damage to minions if you’ve spent too long in your base. This debuff can be easily removed by leaving your base, but will be reapplied more quickly afterward to prevent abuse. As for the champions changes and bug fixes, check out the full LoL patch notes 25.11 here.
That’s all for now. Stick around for more League of Legends news, guides, and updates on esports.gg.