Resurgence mode is a popular option in Warzone 2 but it’s about to get a bit more challenging thanks to recent changes.

This is not a prank — there are some changes to Resurgence mode in Call of Duty: Warzone 2.

A small update just went live that was largely focused on Resurgence mode. This game mode has players fighting to stay alive on Ashika Island. It's similar to battle royale except that eliminated teammates can be respawned if there are some squad members still standing. Players can bring back teammates faster by eliminating enemies and pulling off headshots.

But it may become a bit tougher to revive teammates going forward.

Resurgence mode changes in Call of Duty: Warzone 2

According to the patch notes, the Resurgence timer has been nerfed. Basically, the things you do to bring back teammates faster won't count for as much time anymore.

Here's the patch notes for Resurgence mode:

  •  Score Events
    • The time removed from the Resurgence Timer by the following Score Events has been adjusted as follows:
      • Armor Break
        • 1 second, down from 2
      • Enemy Downed
        • 4 seconds, down from 5
      • Enemy Eliminated
        • 4 seconds, down from 5
      • Headshot
        • 1 second, down from 2

While this isn't a major change, this will make it harder to bring teammates back faster. Sweaty players who bring back teammates by getting a ton of headshots will definitely notice the difference, especially in moments where they are desperate to get their teammates back.

Call of Duty: Warzone 2 patch notes


  • Stability
    • This update contains fixes for a number of known crashes

Bug fixes

  • Fixed an issue with Tuning that allowed Sprint to Fire Speeds to be increased beyond intended levels
    • This fix also considerably decreases the negative impact of tuning against Sprint to Fire Speed
  • Fixed various issues that could cause some Players to become stuck in certain areas around Ashika Island in Battle Royale 
  • Fixed an exploit allowing Players to enter the Map geography with an ATV on Ashika Island 
  • Fixed an issue that allowed one-way bullet penetration in some spots on Himmelmatt Expo 
  • Fixed an issue that caused some UI text to overlap in Multiplayer Lobbies 
  • Addressed an issue where some Players couldn’t access the Social menu while in Building 21 in DMZ 

Recently updated

  • Fixed an issue causing a “Quit to Desktop” popup to appear when pressing escape to go back to COD HQ on PC 
  • Fixed an issue preventing some Operators from being selectable in Battle Royale and DMZ 

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