"Vendetta expands her conquest into the Stadium."
Overwatch Season 1 is finally here. In addition to the major updates in retail, the Stadium game mode received a slew of changes as well. Notably, Ashe received a reworked and Vendetta joined the Stadium roster. Read on for all of the Overwatch Stadium Season 1 patch notes for Feb. 10.

Overwatch Stadium patch notes
Vendetta is now part of the Overwatch Stadium roster. She arrives with a lot of new powers plus weapon, ability, and survival hero items. Meanwhile, Ashe has a significant rework in terms of her powers. She no longer has Head Honcho, Incendiary Rounds, Incendiary Blast, Early Detonation, Molten Munitions, and Partners in Crime. Her Tripod, Ironsights, and Sidewinder items are also gone. However, they are replaced by new ones, with one of them being a hero item originally.
Simply click or tap each section below to reveal the details for both Vendetta and Ashe.
Overwatch Stadium patch notes: Vendetta
Continuum – Power
Before dying, temporarily come back to life with 15% Max Life per each [Onslaught] stack and become hindered. (90s Cooldown)
Rising Rampage – Power
[Onslaught]’s maximum stack increases by 1 after earning 2 Eliminations, up to 3.
Overloaded Strike – Power
After using [Soaring Slice], holding Overhead swing in air can channel level 1 [Sundering Blade] with 25% increased damage.
Skycut – Power
After blocking ranged damage, Overhead swing shoots a [Projected Edge] with 50% damage.
Defiance Core – Power
[Warding Stance] energy regenerates energy regenerates now even while blocking at 75% rate. For every [Projected Edge] fired, reduce [Whirlwind Dash] and [Soaring Slice] cooldown by 0.7s.
Furious Friction – Power
[Warding Stance] has 50% increased energy regeneration rate.
Riposte – Power
After blocking ranged damage, remove [Warding Stance] move speed penalty. Vendetta’s next swing becomes an overhead swing.
Cyclone Charge – Power
[Whirlwind Dash] to continue spinning up to 3s for 50% damage after the initial spin.
Double Dash – Power
After [Whirlwind Dash] is finished, it can be reactivated within 3s for 50% damage.
Exalted Empress – Power
After using [Soaring Strike], overhead strike and [Sundering Blade] gives 30% of damage as temporary Overhealth, up to 100.
Up and Over – Power
Using [Soaring Slice] gives 35% of missing life as Overhealth for 10s.
Cataclisma – Power
[Projected Edge] explodes on enemy hit, dealing 20 (AP) damage to enemies within 4m.
Crater Creator – Rare Weapon Hero Item
10 Health
+10% Weapon Power
Performing an Overhead swing mid-air drags the hit enemy down to the ground along with Vendetta, dealing 30 (WP) damage on land.
4000 Cost
Scaled Steel – Epic Weapon Hero Item
10% Attack Speed
+25% [Palatine Fang] Swing Range
10000 Cost
Chimera Cross – Rare Ability Hero Item
10% Ability Power
After blocking damage, gain 15% Ability Power for 5s.
5000 Cost
Warrior’s Shout – Rare Ability Hero Item
25 Health
+10% Ability Power
Using [Whirlwind Dash] gives 10% of max life as Overhealth to all allies within 9m.
6000 Cost
Talon Trinket – Rare Ability Hero Item
10 Health
+5% Cooldown Reduction
For each enemy hit by [Sundering Blade], reduce [Whirlwind Dash]’s Cooldown by 1s.
4500 Cost
Onslaught Amplifier – Epic Ability Hero Item
25 Health
Gain 5% Ability Power for every [Onslaught] stack. 12000 Cost
Marzia’s Mastery – Epic Ability Hero Item
+10% Weapon Lifesteal
+15% Ability Lifesteal
[Soaring Slice] heals all allies within line of sight for 150% of the damage dealt over 2s.
9500 Cost
Ricochet Razor – Epic Ability Hero Item
+10% Ability Power
+10% Ability Lifesteal
[Projected Edge] bounce off surfaces 1 time.
10000 Cost
Colosseo Coin – Rare Survival Hero Item
+25 Health
The last player to land a killing blow on you becomes a target. Eliminate the target to gain 200 extra Stadium Cash and reset cooldowns.
4000 Cost
Braced Blade – Rare Survival Hero Item
+25 Health
Gain 1 [Onslaught] stack for every 50 damage absorbed with [Warding Stance].
4000 Cost
Chargeguard – Rare Survival Hero Item
+25 Health
After deflecting a melee attack, gain 2% Ultimate Charge.
4000 Cost
Duelist’s Draught – Epic Survival Hero Item
+25 Health
+5% Move Speed
Gain 15% damage reduction if there is only 1 enemy within 6m.
9000 Cost
Antonio’s Lesson – Epic Survival Hero Item
+50 Health
Gain 50% damage reduction during dashing using [Whirlwind Dash] or [Soaring Slice].
9000 Cost
Vicious Vow – Epic Survival Hero Item
+50 Health
While channeling [Sundering Blade], gain 25 (AP) Overhealth every second, up to 50 (AP).
9000 Cost

Overwatch Stadium Ashe rework
Head Honcho
Incendiary Rounds
Incendiary Blast
Early Detonation
Molten Munitions
Partners in Crime
Tripod
Ironsights
Sidewinder
Slow Burn – Power
Dealing Scoped Critical Damage burns enemies for 30% additional damage over 3s.
Fire at My Fingertips – Power
Dealing weapon damage to burning enemies restores 1 ammo.
Controlled Boom – Power
After using [Dynamite], reactivating the ability causes it to explode after a 0.5 second delay. [Dynamites] that explode mid-air burn for 1s longer.
Stacked Sticks – Power
Converted to Power (was Epic Ability Hero Item)
Removed +15% Ability Power
[Dynamite] has 40% increased Blast Radius and burns 25% faster.
What in Tarnation!? – Power
For 2.5s after [Coach Gun] knocks you airborne, gain 20% increased attack speed and fall more slowly while aiming.
PinB.O.B. – Power
After [B.O.B.] charges, reactivate Ultimate to charge again. Eliminations reset the charge and add 2s duration.
Calamity – Power
Changed from “Using [Coach Gun] reloads 2 Ammo. [The Viper]’s next 2 hits deal 40(AP) additional damage over 3s” to “Using [Coach Gun] reloads 25% of your Ammo. The restored shots burn enemies for 40(WP) over 3s.”
Out With a Bang – Power
Additional mini dynamites damage decreased to 50% reduced damage (Down from 30% reduced damage).
Aero-Dynam-ite – Rare Weapon Hero Item
+25 Health
+5% Weapon Power
When your [Dynamite] explodes, gain 30% Attack Speed and 15% Move Speed for 3s.
4000 Cost
Maxed Mag – Epic Weapon Hero Item
Rarity changed to Epic (was Rare)
Cost increased to 10000 (Up from 4000)
Added +50 Health
B.O.B Wire Defense – Epic Ability Hero Item
Removed 50 Health
Added 10% Ability Power
Incendiary Blastpaper – Epic Ability Hero Item
+10% Ability Power
[Coach Gun] applies Burning, dealing 75 damage over 5s.
Silver Spurs – Rare Survival Hero Item
Added +5% Cooldown Reduction
Build-A-Blast Buckshot – Epic Survival Hero Item
Added +50 Health
Removed “[Coach Gun] has 50% increased self knockback”
Added “Gain 15% Damage Reduction while Airborne”

Overwatch Stadium Season 1 patch notes
As for the rest of the Stadium patch notes, they include updates to D.Va, Doomfist, Orisa, Reinhardt, Sigma, Winston, Freja, Genji, Reaper, Sojourn, Lucio, Mercy, Moira, and Zenyatta. There are also a bunch of changes to general items. These updates aim to improve underused survival items, and some of the least-picked items have reworks to address missing counterplay options.
Stadium also has a new hero build feature, which includes recommendations to make the game mode more accessible. According to Blizzard Entertainment, these recommendations are based on constantly updating data on win and pick rates.

Tanks heroes
Ignition Burst – Power
Redesigned: [Boosters] knockback applies burn that deals 60 damage over 3s.
Seismic Rally – Power
Max Life Overhealth gained per second increased from 3% to 5%.
Block Party – Power
Self Heal increased from 5% to 8% of Max Life per second.
Rising Uppercut – Power
Cooldown reduced from 12s to 10s.
Asteroid Smash – Power
Cooldown reduced from 12s to 10s.
Maximum impact damage increased from 150 to 200.
Now triggers Overhealth from The Best Defense
Quickcharger – Epic Ability Hero Item
Cost reduced to 10000 (Down from 12000).
Hot Rotate-O – Power
Redesigned: When you Overheat, [Javelin Spin] cooldown is reduced by 100%.
Shield Divergence – Power
Barrier is now quickly thrown in front of Orisa instead of being thrown towards where Orisa is aiming.
3D-Printed Lance – Epic Ability Hero Item
Added: [Energy Javelin] hit also reduces cooldown by 15%.
Magma Strike – Power
Lava duration increased from 1s to 2s.
Blazing Blitz – Power
Added 25% Starting Ultimate Charge.
Chimera Maw – Epic Ability Hero Item
Removed “For each additional enemy [Fire Strike] damages beyond the initial target, reduce [Fire Strike] cooldown by 5%.”
Added “Hitting an Airborne target above 3m burns them for 20% of Fire Strike damage over 3s.”
Mass Driver – Power
Added: [Experimental Barrier] heals 100 (AP) health when [Accretion] projectile passes through.
Event Horizon – Power
Added: [Kinetic Grasp] also gives overhealth to allies in line of sight.
Singularity – Power
Added: [Accretion]’s cooldown is reduced by 25% on direct hit.
Apogee Alignment – Power
Hypersphere damage decreased from 100% to 50%.
Primal Slam – Power
Jump Pack cooldown is triggered again with max cooldown when using Primal Slam
Premium Peanut Butter – Rare Survival Item
Rarity changed to Epic (Previously Rare)
Cost increased to 10000 (Up from 6000)
Health increased to 50 (Up from 25)
S. PaceArmor – Epic Survival Item
Rarity changed to Rare (Previously Epic)
Cost decreased to 4000 (Down from 9000)
Armor decreased to 25 (Down from 50)
Damage heroes
Lille Fælde – Power
Mini Bola damage decreased to 40% reduced (Down from 30% reduced)
So Cooked – Power
Bola damaging zone bonus damage decreased to 20% (Down from 30%)
Volley à Deux – Power
Bonus Shot damage decreased to 50% reduced (Down from 33% reduced)
Deflect-o-bot – Power
Deflected projectile speed bonus increased from +50% to +200%
Auto-targeting duration increased from 1.5s to 2s
Sacred Shuriken – Power
Added: +50% Primary fire projectile speed
Death Step – Power
[Death Blossom] can now be canceled while being casted after using [Shadow Step].
Espresso Shots – Rare Weapon Item
Cost decreased to 4000 (Down from 4500)
Murphy’s Motor Module – Epic Weapon Item
Cost decreased to 10000 (Down from 12000)
Shah-Mat Strategem – Epic Weapon Item
Cost decreased to 10000 (Down from 11000)
CAF Calibrator – Rare Ability Item
Cost decreased to 3750 (Down from 5500)
Afterburners – Rare Survival Item
Cost decreased to 4000 (Down from 4500)
Rocket-Powered Javelin – Rare Weapon Item
Cost decreased to 4050 (Down from 5000)
Support heroes
Reverb – Power
Free cast window increased from 2s to 3s
Free cast effectiveness increased to 70% reduced (Up from 75% reduced).
Signature Shift – Power
Now also triggers on Gadget Use
Added “Restore 10% Max Ammo” after Ability and Gadget Use
Radio Edit – Power
Triggered Sound Barrier Overhealth increased to 80% reduced (Up from 85% reduced)
Hip Hop – Epic Survival Hero Item
Cost reduced to 9000 (Down from 9500)
General
Baseline Damage Boost reduced from 30% to 20%
Threads of Fate – Power
Additional Chain effectiveness reduced from 35% to 30%
Tethered Tourniquet – Power
No longer resets Buff duration when switching between Pistol and Staff
Equivalent Exchange – Power
Added “Dealing 1000 [Caduceus Blaster] damage restores 1 charge of Resurrect.”
Battle Medic – Power
Changed to “After swapping to [Caduceus Blaster], deal 20% increased damage and gain 20% Weapon Lifesteal for 1s for every 1s you spent tethered, up to 15s.” from “Every 1s your Staff is attached, [Caduceus Blaster] gains +3% Attack Speed (stacks 10 times) until reloading or swap to your Staff.”
No longer resets Buff duration when reloading or when switching between Pistol and Staff
Celestial Clip – Epic Weapon Hero Item
Cost reduced to 9000 (Down from 10000)
General
Now earns 8.3% less currency from Damage and Healing
Cross Orbal – Power
Reduced capacity of bonus orb to 60% reduced (Down from 50% reduced)
Chain Grasp – Power
Multi-targeting duration increased from 3s to 4s
Scientific Deathod – Power
Ultimate Charge per target passed through increased from 5% to 8%
Orb of Perception – Epic Weapon Item
Removed: +15% Ability Power
Added: Gain 15% Ability Power for each enemy discorded
General items and gadget updates
Electrolytes – Common Survival General Item
Added: Gain 30% Move Speed when you respawn.
Running Shoes – Common Survival General Item
Removed.
Reflex Coating – Common Survival General Item
Reduced Overhealth gained from 75 to 50
Reduced Overhealth Duration from 3s to 2s
Ballistic Buffer – Common Survival General Item
Rarity changed to Rare (Up from Common)
Cost increased to 3750 (Up from 1000)
Effect changed to “After taking damage from an Airborne enemy above 3m, gain 50 Overhealth for 3s (8s Cooldown)” from “After taking damage beyond 20m, gain 50 Overhealth for 3s (15s cooldown).”
Repulsion Greaves – Rare Survival General Item
New
+25 Armor
+5% Move Speed
After taking damage from an enemy within 5m, knockback all enemies within 6m and gain 75 Overhealth for 3s (15s Cooldown)
4000 Cost
Iron Eyes – Rare Survival General Item
Removed 5% Move Speed
Removed 25 Shield
Added 25 Armor
Bloodbound – Rare Survival General Item
Removed 25 Health
Added 25 Armor
Damage reduction and damage boost against last enemy who dealt a final blow to you increased from 10% to 15%
MEKA-Z Series – Rare Survival General Item
Added 25 Health
Sundering Vial – Epic Survival General Item
New
+25 Health
+5% Weapon Power
+5% Ability Power
Damage applies 30% Overhealth Reduction for 3s and reduces enemy’s existing Overhealth by 30% (5s Cooldown)
9000 Cost
Geneticist’s Vial – Epic Survival General Item
Removed
Reinforced Titanium – Epic Survival General Item
Rarity changed to Epic (Up from Rare)
Cost increased to 9500 (Up from 3750)
Shields increased from 25 to 50
Added +10% Ability Damage Reduction
Removed “While you have Shields, take 15% reduced Ability Damage and gain 5% Ability Power”
Added “While you have Shields, gain 5% Ability Damage Reduction. Your Shields regenerate 33% faster.”
Phantasmic Flux – Epic Survival General Item
Maximum Overhealth from Lifesteal reduced from 100 to 50
Rüstung von Wilhelm – Epic Survival General Item
Added 50 Health
Max Health, Armor, and Shields % reduced from 15% to 10%
Crusader Hydraulics – Epic Survival General Item
Rarity changed to Epic (Up from Rare)
Cost increased to 10500 (Up from 4500)
Armor increased from 25 to 50
Added +10% Weapon Damage Reduction
Removed “While you have Armor, take 10% less Weapon Damage and gain 5% Attack Speed”
Added “When an enemy deals Weapon Damage to your Armor, reduce their Attack Speed by 10% for 3s.”
Necrotic Repellant – Epic Gadget
Hinder Range increased from 4m to 6m
Colossus Core – Epic Gadget
Added 50 Armor
Removed 10% Bonus Max Health, Armor, and Shields
As noted, retail Overwatch has major changes as well. Several heroes have buffs, nerfs, and adjustments, and every hero can now see their teammates’ health through walls as it’s no longer limited to supports.
That’s all for now. Stick around on esports.gg for more Overwatch news and updates.