Riot Games latest patch for LoL, 12.11, has finally hit the live servers. With that comes its latest champion Bel’Veth.

Riot Games made an interesting decision in patch 12.10 to introduce the durability update into LoL. This update would see all 159 champions have increased stats such as base health and armour. This change would see staggering results, with burst champions hitting the bench and champions that can sustain elongated team fights rise to the occasion.

In LoL patch 12.11, Riot is looking to make some adjustments to those sustainable champions, such as Olaf, who proved to be one of the strongest champions in the game on 12.10. On top of that, League of Legends newest champion, Bel’Veth, will also be hitting the Rift today. Here are all of the champion changes for patch 12.11.

Champion nerfs and buffs in LoL patch 12.11

Aphelios

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Passive – The Hitman and the Seer:

Bonus Attack Speed 6/12/18/24/30/36% ⇒ 7.5/15/22.5/30/37.5/45%

Bonus Lethality 4.5/9/13.5/18/22.5/27 ⇒ 5.5/11/16.5/22/27.5/33

Brand

Passive – Blaze

Passive Burn Damage 3% maximum health over 4 seconds ⇒ 2.5% maximum health over 4 seconds

Detonate Burn Damage 10-14% (levels 1-17) maximum health ⇒ 9-13% (levels 1-17) maximum health


Caitlyn

Q – Piltover Peacemaker

Physical Damage 50/90/130/170/210 (+130/145/160/175/190% AD) ⇒ 50/90/130/170/210 (+125/145/ 165/185/205% AD)

Mana Cost 50/60/70/80/90 ⇒ 55/60/65/70/75

E – 90 Caliber Net

Magic Damage 70/110/150/190/230 (+80% AP) ⇒ 80/130/180/230/280 (+80% AP)

Cooldown 16/14.5/13/11.5/10 ⇒ 16/14/12/10/8 seconds


Fizz

Base Stats

Health Growth 112 ⇒ 106
Health at Level 18 2544 ⇒ 2442
Mana Growth 37 ⇒ 52
Mana at Level 18 946 ⇒ 1201


Gragas

Q – Barrel Roll

Damage 80/120/160/200/240 (+70% AP) ⇒ 80/120/160/200/240 (+80% AP)
Cooldown 11/10/9/8/7 ⇒ 10/9/8/7/6 seconds

E – Body Slam

Cooldown 16/15/14/13/12 ⇒ 14/13.5/13/12.5/12 seconds


Gwen

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W – Hallowed Mist

Bonus Armor and MR while inside mist 20 (+5% AP) ⇒ 12/14/16/18/20 (+5% AP)
Cooldown 22/20/18/16/14 ⇒ 22/21/20/19/18 seconds

E – Skip ‘n Slash

Cooldown refunded on first attack 60% ⇒ 50%


Irelia

Q – Bladesurge

Healing 7/8/9/10/11% AD ⇒ 9/10/11/12/13% AD

E – Flawless Duet

Cooldown 18/16.5/15/13.5/12 ⇒ 16/15/14/13/12 seconds


Kayn

Q – Reaping Slash (Darkin Form)

Damage 65% AD (+5% (+5.5% per 100 bonus AD) target maximum health) ⇒ 65% AD (+5% (+5% per 100 bonus AD) target maximum health)


Kog’maw

Q – Caustic Spittle

Armor and MR Shred Amount 25/27/29/31/33% ⇒ 23/25/27/29/31%
Passive Bonus Attack Speed 15/20/25/30/35% ⇒ 10/15/20/25/30%

W – Bio-Arcane Barrage

On-hit % Max Health Damage 3/4/5/6/7% ⇒ 3/3.8/4.6/5.2/6%


Lee Sin

Q – Sonic Wave / Resonating Strike

Sonic Wave Damage 50/75/100/125/150 (+100% bonus AD) ⇒ 55/80/105/130/155 (+100% bonus AD)

Resonating Strike Minimum Damage 50/75/100/125/150 (+100% bonus AD) ⇒ 55/80/105/130/155 (+100% bonus AD)

Resonating Strike Maximum Damage 100/150/200/250/300 (+200% bonus AD) ⇒ 110/160/210/260/310 (+200% bonus AD)


Lillia

Base Stats

Base Health 650 ⇒ 625

Passive – Dream-Laden Bough

Dream Dust Damage 6% (+1.5% per 100 AP) target maximum health ⇒ 6% (+1.2% per 100 AP) target maximum health


Master Yi

Base Stats

Health Growth 106 ⇒ 100
Health at Level 18 2471 ⇒ 2369

E – Wuju Style

Bonus True Damage On-hit 30/38/46/54/62 (+35% bonus AD) ⇒ 30/35/40/45/50 (+35% bonus AD)


Nunu and Willump

Q – Consume

Healing against non-Champions 65/95/125/155/185 (+70% AP)(+6% bonus health) ⇒ 65/95/125/155/185 (+90% AP) (+10% bonus health)

Healing against Champions 39/57/75/93/111 (+42% AP) (+3.6% bonus health) ⇒ 39/57/75/93/111 (+54% AP) (+6% bonus health)

E – Snowball Barrage

Cooldown 14 seconds at all ranks ⇒ 14/13/12/11/10 seconds


Olaf

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Passive – Berserker Rage

Maximum Value threshold for Life Steal 22.5% maximum health ⇒ 30% maximum health
Lifesteal 10-30% (levels 1-18) ⇒ 8-25% (levels 1-18)

Q – Undertow

Damage 60/110/160/210/260 (+100% bonus AD) ⇒ 70/120/170/220/270 (+100% bonus AD)
Minimum time between casts 3 ⇒ 2.5 seconds

W – Tough It Out

Cooldown 16/14.5/13/11.5/10 ⇒ 16/15/14/13/12 seconds

R – Ragnarok

Passive Armor and MR 10/25/40 ⇒ 10/20/30


Rakan

Q – Gleaming Quill

Healing 18-90 (levels 1-18) ⇒ 30 -115 (levels 1-18)

W – Grand Entrance

Cooldown 18/16.5/15/13.5/12 ⇒ 16/14.5/13/11.5/10 seconds

E – Battle Dance

Mana Cost 60/70/80/90/100 ⇒ 40/45/50/55/60
Shield Strength 35/60/85/110/135 (+70% AP) ⇒ 50/75/100/125/150 (+70% AP)


Rengar

Base Stats

Base Health 655 ⇒ 620

R – Thrill of the Hunt

Cooldown 110/90/70 ⇒ 110/100/90 seconds


Ryze

E – Spell Flux

Damage 60/80/100/120/140 (+30% AP) (+2% bonus mana) ⇒ 60/80/100/120/140 (+35% AP) (+2% bonus mana)
Mana Cost 40/55/70/85/100 ⇒ 35/45/55/65/75


Samira

Base Stats

AD Growth 3 ⇒ 3.3
AD at Level 18 108 ⇒ 113.1

Q – Flair

Damage 0/5/10/15/20 (+80/90/100/110/120% AD) ⇒ 0/5/10/15/20 (+85/95/105/115/125% AD)


Senna

Passive – Absolution

Mist Wraith drop rate from Minions Senna kills 2.166% ⇒ 8.333%

Q – Piercing Darkness

Slow 20% (+10% per 100 bonus AD) ⇒ 15% (+10% per 100 bonus AD)
Slow Duration 2 ⇒ 1/1.25/1.5/1.75/2 seconds


Swain

Passive – Ravenous Flock

Healing 3.5/4.5/5.5/7% ⇒ 3/4/5/6%

W – Vision of Empire

Magic Damage 80/120/160/200/240 (+70% AP) ⇒ 80/115/150/185/220 (+55% AP)

R – Demonic Ascension

Healing Per Tick 15/30/45 (+20% AP) ⇒ 15/27.5/40 (+18% AP)


Sylas

W – Kingslayer

Mana Cost 60/70/80/90/100 ⇒ 50/60/70/80/90
Healing 20/40/60/80/100 (+35% AP) ⇒ 20/40/60/80/100 (+40% AP)
Cooldown 13/11.25/9.5/7.75/6 ⇒ 12/10.5/9/7.5/6 seconds

E – Abscond / Abduct

Cooldown 14/13/12/11/10 ⇒ 13/12/11/10/9 seconds


Tahm Kench

Passive – An Acquired Taste

Bonus Magic Damage On-hit 8-60 (levels 1-18) (+2.5% bonus health) ⇒ 8-60 (levels 1-18) (+4% bonus health)

Q – Tongue Lash

Heal upon landing 10/12.5/15/17.5/20 (+3/3.5/4/4.5/5% missing health) ⇒ 10/15/20/25/30 (+3/3.5/4/4.5/5% missing health)

R – Devour

Shield Strength 500/700/900 ⇒ 650/800/950


Taliyah

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Q – Threaded Volley

Cooldown 6.5/5.5/4.5/3.5/2.5 ⇒ 7/6/5/4/3 seconds
1-Rock Damage 38/61/84/107/130 (+50% AP) ⇒ 40/60/80/100/120 (+50% AP)
5-Rock Damage 98.8/158.6/218.4/278.2/338 (+130% AP) ⇒ 104/156/208/260/312 (+130% AP)
Boulder Damage 72.4/115.9/159.6/203.3/247 (+90% AP) ⇒ 75/114/152/190/228 (+90% AP)

E – Unraveled Earth

Updated E – Unraveled Earth now does 150% damage to monsters

R – Weaver’s Wall

Updated R – Taliyah can no longer cast Weaver’s Wall within 3 seconds of dealing non-proc damage


Taric

Q – Starlight’s Touch

Heal per charge 25 (+15% AP) (+0.75% of Taric’s maximum health) ⇒ 25 (+15% AP) (+1% of Taric’s maximum health)
Mana Cost 65 / 70 / 75 / 80 / 85 ⇒ 60 at all ranks

E – Dazzle

Cooldown 17/16/15/14/13 ⇒ 15/14/13/12/11 seconds
Stun Duration 1.25 ⇒ 1.5 seconds


Tryndamere

Q – Bloodlust

Base heal 25/33/41/49/57 ⇒ 30/40/50/60/70
Base heal per Fury stack 0.45/0.75/1.05/1.35/1.65 ⇒ 0.5/0.95/1.4/1.85/2.3

R – Undying Rage

Cooldown 130/110/90 ⇒ 120/100/80 seconds


Veigar

Base Stats

Armor 23 ⇒ 21
Armor Growth 3.75 ⇒ 4.0

E – Event Horizon

Cooldown 18/16.5/15/13.5/12 ⇒ 20/18/16/14/12 seconds

Bugfixes

Fixed a bug where Veigar’s Q – Baleful Strike tooltip incorrectly stated that bonus stacks could be obtained by last hitting champions (so don’t save your Q to last hit champions).


Wukong

W – Warrior Trickster

Cooldown 20/18/16/14/12 ⇒ 22/19.5/17/14.5/12 seconds

E – Nimbus Strike

Damage to monsters 180% ⇒ 160%


Xin Zhao

Passive – Determination

Healing 6-74 (levels 1-18) (+7% AD) (+55% AP) ⇒ 6-74 (levels 1-18) (+10% AD) (+55% AP)

W – Wind Becomes Lightning

Thrust Damage 40/75/110/145/180 (+80% AD) (+50% AP) ⇒ 50/85/120/155/190 (+90% AD) (+65% AP)
Mana Cost 60 at all ranks ⇒ 60/55/50/45/40


Zeri

Q – Burst Fire

Active Damage 7/9/11/13/15 (+110/112.5/115/117.5/120% total AD) ⇒ 8/11/14/17/20 (+110/115/120/125/130% total AD)

Passive Charged Damage 90-200 (levels 1-18) (+80% AP) (+1-10% (levels 1-13) of target’s maximum health) ⇒ 90-200 (levels 1-18) (+90% AP) (+3-15% (levels 1-13) of target’s maximum health)

Removed Passive Charged attack slow 18/26/34/42/50% for 1 second ⇒ REMOVED

W – Ultrashock Laser

Damage 10/45/80/115/150 (+140% AD) (+70% AP) ⇒ 10/45/80/115/150 (+150% AD) (+70% AP)
Slow 30/40/50/60/70% ⇒ 30/35/40/45/50%
Cooldown 13/12/11/10/9 ⇒ 12/11/10/9/8 seconds
New Rolling Thunder – If W hits a wall, it will now critically strike champions and monsters

E – Spark Surge

Cooldown 26/24.5/23/21.5/20 ⇒ 22/20.5/19/17.5/16 seconds
Cooldown reduction per attack 1 ⇒ 0.5 seconds
CD reduction per Critical Strike 3 ⇒ 1.5 seconds

R – Lightning Crash

Cooldown 120/95/70 ⇒ 100/85/70 seconds
Move Speed per stack 1.5% ⇒ 1%
Stacks per Champion hit by Lightning Crash 4 ⇒ 8

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Jordan Marney -

Jordan Marney

| Twitter: @MarnMedia

Jordan "Marn" Marney is an esports journalist from across the pond. Marn specialises in telling stories about League of Legends and Call of Duty. Marn has been a passionate esports fan since 2014 and has written for publications Unikrn, Esports Network, ESTNN and The United Stand.