This update takes a big swing on Varus’ passive, discouraging his Lethality builds. On-hit Varus enjoyers, rejoice!

League of Legends patch 14.13 is now on live servers. It brings a lot of changes to champions, including some Varus tweaks to neuter his Lethality build. See the LoL patch 14.13 notes here.

League of Legends patch 14.13 notes

LoL patch 14.13 highlights (image via Riot Games)
LoL patch 14.13 highlights (image via Riot Games)

The Rain Shepherd Milio and Rain Shepherd Fizz skins will be available on June 26, 2024 at 19:00 UTC.

Varus Mini-Rework in LoL 14.13

The Varus mini-rework to shift his build away from Lethality is shipping this patch. His passive is mostly getting reworked and will now give additional stats but less attack speed. Other changes are geared towards pro play and "making his skill orders more intuitive."

Base Stats

  • Attack Damage: 60 >>> 57
  • Attack Speed Growth: 4% >>> 3.5%

Passive - Living Vengeance

  • Minion kill: 10/15/20% (+20% Bonus AS) >>> 10% Attack Speed, (10% Attack Speed) AD, and (10% Attack Speed) AP
  • Champion Takedown: 40% (+40% Bonus AS) >>> 40% Attack Speed, (15% Attack Speed) AD, and (15% Attack Speed) AP
  • Now includes attack speed from champion levels
  • Attack Speed cap increased from 2.5 to 2.763 during champion takedown passive, meaning the passive itself can bypass the AS cap

W - Blighted Quiver

  • Damage: 7/13/19/25/31 >>> 7/14/21/28/35
  • Missing Health Damage: 6/8/10/12/14% at levels 1/4/7/10/13 >>> 6/8/10/12/14% based on rank
  • Q cast lockout: .25 seconds >>> .85 seconds
  • Basic Ability Cooldown Refund per blight pop: 12% >>> 13%

Champion Changes in LoL 14.13

These are mostly small tweaks to champions. The biggest change is on Kalista.

Brand

Passive - Blaze

  • Mana Restore: 30-50 (based on level) >>> 20-40 (based on level)

E - Conflagration

  • Magic Damage: 60/90/120/150/180 (+60% AP) >>> 60/85/110/135/160 (+60% AP)

Gangplank

E - Powder Keg

  • Slow: 30/37.5/45/52.5/60% (+0%-25% based on critical strike chance) >>> 40/50/60/70/80%

Gragas

Passive - Happy Hour

  • Maximum Health Heal: 6.5% >>> 5.5%

Graves

E - Quickdraw

  • Bonus Armor Per Stack: 2/5/8/11/14 >>> 4/7/10/13/16

Kalista

Base Stats

  • Attack Damage: 61 >>> 59

W - Sentinel

  • Minimum non champion damage REMOVED: 75/100/125/150/175
  • Non-Champion execute threshold REMOVED: 125/150/175/200/250
  • Non-Champion Damage cap: 250/300/350/400/450 >>> 100/125/150/175/200

R - Fate's Call

  • Cooldown: 150/120/90 >>> 160/140/120

Karthus

Q - Lay Waste

  • Magic Damage: 43/62/81/100/119 (+35% AP) >>> 40/59/78/97/116 (+35% AP)

Kennen

Base Stats

  • Health: 611 >>> 580

Lee Sin

Base Stats

  • Health Growth: 105 >>> 108

W - Safeguard / Iron Will

  • Shield: 50/100/150/200/250 (+80 AP) >>> 70/115/160/205/250 (+80% AP)

Lissandra

Q - Ice Shard

  • Magic Damage: 80/110/140/170/200 (+80% AP) >>> 80/110/140/170/200 (+85% AP)

W - Ring of Frost

  • Cooldown: 12/11/10/9/8 >>> 10/9.5/9/8.5/8

Miss Fortune

Base Stats

  • Base Attack Damage: 52 >>> 55

W - Strut

  • Damage Lock-out: 5 seconds ⇒ 4 seconds
  • Upgraded Move speed delay: 5 seconds ⇒ 3 seconds
  • Max bonus move speed: 55/65/75/85/95 ⇒ 60/70/80/90/100
  • Initial Bonus move speed: 25 ⇒ 30/35/40/45/50

Orianna

Base Stats

  • Attack Damage: 40 >>> 44

Pantheon

W - Shield Vault

  • Minion/Monster Minimum Damage: 50 >>> 60

Skarner

Q- Shattered Earth / Upheaval

  • Mana Cost: 30 >>> 50
  • Max Health Damage: 15% >>> 10%

Taliyah

Q - Threaded Volley

  • Bonus Monster Damage: 25 (+5% AP) >>> 10

Xayah

E - Bladecaller

  • Cooldown: 13/12/11/10/9 >>> 12/11/10/9/8
  • Base Damage: 50/60/70/80/90 (+60% Bonus AD) >>> 55/65/75/85/95 (+60% Bonus AD)

Zac

Passive - Cell Division

  • Healing from blobs: 5/6/7/8% Max HP (based on R ranks) >>> 4-8% (based on level)

Other Changes in LoL 14.13

Opportunity

  • Preparation Lethality: 5-10.5 (based on level) >>> 5-10.5 (based on level) (melee) / 3-6.3 (based on level) (ranged)
  • Extraction bonus move speed decaying over 1.5s: 150 >>> 200

Dark Harvest

  • Damage: 20-80 (+5 per Soul) >>> 20 (+9 per Soul) (bonus ratios unchanged)
  • Cooldown: 45 >>> 40

Electrocute

  • Damage: 30-220 >>> 50-190 (bonus ratios unchanged)
  • Cooldown: 25-20 (based on level) >>> 20

Arena

There is now a static, Free-To-Play pool of 31 champions for Arena. For the full list of these champions, as well as the other game-mode-specific changes, head on over to the full and official League of Legends patch 14.13 notes.