Check out all the buffs and nerfs coming in the LoL patch notes 25.21, which will officially drop on October 22.
More than just the long-awaited Beeko skin finally becoming real, League of Legends (LoL) patch 25.21 brings several interesting updates. Champions like Yunara, Bard, Kalista, Yone, and Ezreal are receiving buffs. Gwen, Dr. Mundo, and Graves will see some adjustments.
On the other hand, recently resurfaced picks such as Qiyana, along with Morgana, Diana, Kog’Maw, and Quinn, are being hit with nerfs. There are also notable item changes you’ll want to check out. Let’s dive into everything included in the freshly released LoL patch 25.21 notes!

LoL patch notes 25.21
Skins
As the LoL Worlds 2025 event takes place in China, the brand-new pass enters the game. In addition, it features the highly anticipated Beeko skin, Mecha Kingdoms Skarner, and Prestige Eternal Aspect Zoe. Furthermore, you can check out all the Worlds 2025 pass rewards in our complete guide for more details.
Genesis Nightbringer Yasuo is finally entering the Sanctum for the first time! In addition, this skin will follow the current Mythic Variant Sanctum format, which includes a maximum of 40 pulls. Moreover, the Mythic Variant Emote will be available as an A-Tier drop, making this release even more exciting for collectors.
However, no additional skins will be available for purchase just yet. If you’re hoping for a new look for your main, you’ll have to wait a little longer! Panda Pal Lux and some other champion additions to the Mecha Kingdoms universe are coming in the next patch. You can already check them out here.
Champions updates
Starting with the buffs, we have some interesting moves from Riot Games’ behalf. Yunara is getting buffed, even though she was released as a very strong ADC. So, why is Riot buffing her? According to Riot, Yunara “is weaker than the average bot laner.” To provide you with some data, Yunara has a 70% win rate at the LoL Worlds event. She won seven matches and lost three.
Above Emerald, however, Yunara’s win rate goes down to 47.64%, which marks a significant difference between both contexts. Because of that, Riot is buffying Yunara to put here on the same space as other strong ADC of the current meta like Caitlyn or Kai’Sa.
Buffs
W: Minimum Heal: 25 / 50 / 75 / 100 / 125 (+30% AP) ⇒ 25 / 50 / 75 / 100 / 125 (+40% AP)
Maximum Heal: 50 / 87.5 / 125 / 162.5 / 200 (+60% AP) ⇒ 50 / 87.5 / 125 / 162.5 / 200 (+70% AP)
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30 (+5% per 100 AP) ⇒ 20 / 22.5 / 25 / 27.5 / 30 (+6% per 100 AP)
Base Stats: Attack Damage Growth: 2.75 ⇒ 3.25
Basic Stats: Attack Damage Growth: 4.25 ⇒ 4.75
Base Stats: Attack Damage: 60 ⇒ 62
W – Arc of Judgment: Initial Damage: 5 / 30 / 55 / 80 / 105 (+85% Total AD) ⇒ 55 / 95 / 135 / 175 / 215 (+85% Bonus AD); Damage per second: 5 / 20 / 35 / 50 / 65 (+40% Total AD) ⇒ 33 / 57 / 81 / 105 / 129 (+51% Bonus AD)
W – Arc of Ruin (Transcendent State): Damage: 50 / 200 / 350 (+175% Total AD) ⇒ 175 / 350 / 525 (+150% Bonus AD)
E: Movement Speed: 30 / 35 / 40 / 45 / 50% decaying over 1.5 seconds ⇒ 30 / 35 / 40 / 45 / 50% decaying after 1.5 seconds; Movement Speed toward Enemies: 45 / 52.5 / 60 / 67.5 / 75% decaying over 1.5 seconds ⇒ 45 / 52.5 / 60 / 67.5 / 75% decaying after 1.5 seconds
Cooldown: 7.5 ⇒ 9; Step Right: Fixed a bug where Yunara could retain the enhanced movement speed without facing any enemy champions
Nerfs
As for the nerfs, Qiyana’s was definitely the most surprising. After recently buffing her and bringing her back into the meta following months of absence, Riot Games has now taken a step back and nerfed her again. According to RiotPhroxzon, she is “too strong in the jungle,” with the focus being on the “repeated farming speed.”
Passive: Monster Damage: 300% ⇒ 280%
Q: Passive Attack Speed: 10 / 15 / 20 /25 / 30% ⇒ 5 / 10 / 15 / 20 / 25%
Base Stats: Armor Growth: 5 ⇒ 4.2
Base Stats: Health Growth: 124 ⇒ 121
Q: Damage: 70 / 100 / 130 / 160 / 190 (+90% Bonus AD) ⇒ 70 / 100 / 130 / 160 / 190 (+85% Bonus AD)
Q: Damage: 65 / 100 / 135 / 170 / 205 (+80 / 90 / 100 / 110 / 120% Bonus AD) ⇒ 65 / 100 / 135 / 170 / 205 (+80 / 85 / 90 / 95 / 100% Bonus AD)
R: Damage: 70% Total AD ⇒ 60 / 90 / 120 (+35% Bonus AD)
Adjustments
In the LoL patch 25.21 notes, several champions received adjustments, some of them new to this category. The only exception, of course, is Gwen, who has been continuously adjusted over the past few weeks. Dr. Mundo joins this category for being a “scaling juggernaut,” while Graves does not have a “strong sustained fight pattern.”
Base Stats: Armor Growth: 3.7 ⇒ 4.5
E: Minimum Active Damage: 5 / 15 / 25 / 35 / 45 (+7% Bonus HP) ⇒ 5 / 15 / 25 / 35 / 45 (+5% Bonus HP)
Base Stats: Magic Resistance: 32 ⇒ 30; Magic Resistance Growth: 2.05 ⇒ 1.3
E: Now grants 50% of armor as bonus Magic Resistance. Magic Resistance per stack: 2 / 3.5 / 5 / 6.5 / 8; Max Magic Resistance: 16 / 28 / 40 / 52 / 64
Base Stats: Health: 600 ⇒ 625; Health Growth: 100 ⇒ 125; Attack Speed Growth: 2.5% ⇒ 2.25%
Passive: AP Ratio: 0.55% per 100 AP ⇒ 0.6% per 100 AP
Q: Small Snip Damage: 10 / 15 / 20 / 25 / 30 (+2% AP) ⇒ 10 / 15 / 20 / 25 / 30 (+5% AP)
W: Armor and Magic Resistance: 22 (+ 7% AP) ⇒ 22 / 24 / 26 / 28 / 30 (+7% AP); Cooldown: 24 / 22.5 / 21 / 19.5 / 18 ⇒ 22 / 21 / 20 / 19 / 18
E: Damage: 8 / 11 / 14 / 17 / 20 (+25% AP) ⇒ 15 (+20% AP); Cooldown: 12 / 11 / 10 / 9 / 8 ⇒ 13 / 12.5 / 12 / 11.5 / 11; Cooldown Refund: 50% ⇒ 25 / 35 / 45 / 55 / 65%
R: Damage: 30 / 60 / 90 (+ 8% AP) ⇒ 35 / 65 / 95 (+10% AP); Slow: 30 / 45 / 60% ⇒ 40 / 50 / 60%
LoL patch notes 25.21: Item changes
This patch also includes changes to the Doran’s items. Most of the item adjustments focus on the “Doran’s” line. Those are the items for champions who rely on AP, AD, or bonus health.
| Item | Changes |
| Catalyst of Aeons | Health: 350 ⇒ 300 |
| Doran’s Blade | 3% Lifesteal removed. (NEW) Heal for 2.5% of damage dealt (reduced to 33% of this value for area of effect spells and pet spells) |
| Doran’s Ring | Mana Regeneration: 1.25 per second ⇒ 1 per second, increased to 2 per second for 5 seconds after damaging an enemy champion Health Regeneration: 0.55 per second ⇒ 45% of mana regenerated value |
| Doran’s Shield | Max Healing after taking damage: 45 (melee) / 30 (ranged) ⇒ 40 (melee) / 30 (ranged) |
| Second Wing (jungle) | Healing after taking damage: 3 + 4% of missing health ⇒ 4% of missing health |
If you’re interested in bug fixes and additional updates, don’t forget to check out the official LoL patch notes 25.21 page. That’s all for now. Stick around for more League of Legends news, guides, and updates on esports.gg.