If you’re wondering how to complete the Good Enough Dark Ops challenge in Black Ops 6 Zombies, we’ve got you covered.

Good Enough is one of several Dark Ops challenges in Black Ops 6 Zombies. These challenges don't appear until after you've completed them, so it can be tough if you aren't sure what to do or where to look.

Thankfully, we're hear to help you complete Good Enough and snag its calling card. Seeing as the challenge was bugged before Season 1 hit the game, you're all good to know to jump and survive long enough to cross it off your list.

How to complete the Good Enough Dark Ops challenge in Black Ops 6

To complete Good Enough in Black Ops 6, you need to last until round 20. Of course, it isn't that simple. There is a catch. You can only use your base loadout. That means pick a starting weapon and stick to it through those 20 rounds.

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We didn't even use any scorestreaks that we came across or either of our equipment items, just to play it safe. So, according to the challenge itself after it has been unlocked, here's what you cannot use or buy:

  • Do not use your Field Upgrade at all.
  • Do not buy any Ammo Mods from the Arsenal.
  • Do not pick up dropped weapons, buy a weapon off of a wall, or get one from the Mystery Box.
  • Unequip all Augments before you start your game.
  • Do not buy any Perks from their respective machines during the 20 rounds.

That's a lot to remember, but you can just think of it this way. Get your favorite starting gun for Zombies and only shoot the Zombies with that. Don't throw any equipment, don't even look at any guns or perks, and just survive until you've won the challenge.

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Thankfully, there are some things you can do to make it a bit easier. Here's what is allowed and won't prevent you from completing Good Enough in Black Ops 6:

  • You can buy ammo from the crates around the map.
  • Power-Up pickups are fair game. Examples are Insta-Kill, the Nuke, and Max Ammo.
  • You can use salvage to upgrade the rarity of your weapon.
  • You are able to Pack-a-Punch your weapon all the way up to level 3 without it stopping your progress.

With the ability to raise the rarity and Pack-a-Punch your starting gun, you should have no problem making it through 20 rounds of Zombies. Just remember what is and isn't allowed and you will be just fine.

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