Apex Legends finally has some traditional FPS game modes and this includes Team Deathmatch. Here’s a concise guide to the mode.
Team Deathmatch is one of three game modes in Apex Legends accessible through the Mixtape matchmaking. Apex Legends added TDM as a game mode in Season 16 alongside the Mixtape matchmaker. It's an iteration of the traditional Team Deathmatch mode players enjoy in several multiplayer FPS games.
The ultimate objective is to earn as many kills for your team as possible. In the end, the team with the most kills wins.
What is the objective of Apex Legends Team Deathmatches?
To put it quite simply, Team Deathmatch, as the name suggests is a mode where the objective is for a team to get as many kills as it can. Obviously, the team with the most kills wins the game. Here's the main objectives in handy bullet point form:
- The matchmaking places two squads of three players into a single team.
- 6v6 game mode with color-coded teams - Red and Blue
- Score limit is 50, so the first team to get 50 kills wins the game.
- In the event of a stalemate where both teams are taking too long to win, a hidden timer kicks in.
- When the timer is needed to decide the game, the team with more kills wins.
Individually, players need to contribute to as many kills for their team as they can. This can either be in the form of fragging opponents themselves, or dealing as much damage as they can for the team to finish off enemy players.
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Weapon load-outs and loot
In Team Deathmatches, players are allowed to select their preferred loadout at the beginning of the game, or in-between respawns. These loadouts are similar to the ones in Control. However, Team Deathmatch is much more focused on kills, and the combat is usually at close quarters. Most players prefer to go for loadouts with a shotgun or SMG. That being said, it is possible to find a vantage point and farm kills with long-range weapons as well.
Additionally, players can also pick up weapons used by opponents after they're killed. Care Packages with fully kitted weapons, as well as red weapons, drop throughout the game. These can be game-changers in some scenarios. While the base loadout restricts players to a single ordnance, players can pick up more ordnances from enemies they kill or from care packages.
How to get better at Team Deathmatches
Unlike regular BR mode, Team Deathmatch is more fast-paced and require strong mechanics to thrive. It's a great game mode to warm-up and get your head in the game before you enter sweaty ranked games or regular BRs. You're not playing for any objective other than getting kills. As such, you'll generally find yourself performing better if you keep a few of these points in mind when you play.
- Stay around teammates. Chances of your team getting kills are much higher if you're all collectively shooting at enemies.
- Movement is key. Team Deathmatches have much more intense gunfights and combat ranges are much smaller. So it's important to get better at movement play in this game mode.
- Legends with abilities that can draw opponents out of position work really well in TDMs. These include Mad Maggie, Horizon, Seer, Bangalore, Fuse and Gibraltar.
- On maps with lots of cover and defensive positions, controller class legends work really well too.
- Always select a loadout with at least one close-mid-range weapon.
- Don't sleep on ordinances. They're very useful in TDMs because enemies are clustered up.
- Take advantage of care package drops. You can get some game-changing weapons from them or even armor.
All in all, Team Deathmatches are best enjoyed as practice for your movement and gunplay skills. More often than not, players are slower and less prepared for gunfights in their opening matches for the day. Team Deathmatches also serves as a great way to improve your aim because you're facing human opponents with similar weapons. It's one of three game modes available in rotation through the Mixtape playlist.
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