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TFT patch 14.8 notes and TFT Set 15 patch preview: The end of Cyber City

Amy Chen

Amy Chen

· 4 min read

This is the final patch of TFT Set 14.

Riot Games has revealed all of the latest Teamfight Tactics (TFT) patch notes. Read on for the TFT 14.8 patch notes and details plus a look into what’s next for the game after Cyber City.

TFT patch 14.8 notes
TFT 14.8 patch highlights (Image via Riot Games)

TFT 14.8 patch notes

TFT patch 14.8, which is the final patch for Set 14, includes buffs to Kindred, Seraphine, Zyra, Ekko, Twisted Fate, Darius, Braum, Jinx, Varus, Aurora, Kobuko, and Renekton. Meanwhile, Zac has a few adjustments in terms of his blobs. This update also features the return of Choncc’s Treasure, Hyper Roll’s last patch as a permanent game mode, plus a final update to the latest iteration of Remix Rumble.

Systems

Hacks: Black Market Augments have a much higher chance of appearing on 2-1

Traits

Cypher (6) added
Cypher (6) 2.5x Intel Multiplier
Cypher (6) 90 Attack Damage and Ability Power
Nitro Health per Scrap: 12 ⇒ 14

1-costs

Kindred AD Ratio: 520/520/540/560% ⇒ 520/520/575/630%

2-costs

Darius Healing: 200/220/240 ⇒ 200/220/260
Ekko Heal: 300/375/475 ⇒ 330/415/525

3-costs

Jinx Rocket AD Ratio: 140/140/150% ⇒ 140/140/165%

5-costs

Aurora Swapped unit AS: 50/100/1000% ⇒ 40/80/1000%
Aurora Split Damage: 525/800/9999 ⇒ 560/840/9999
Kobuko Phase 2 Enrage AS: 125% ⇒ 140%
Kobuko Phase 2 Enrage On-Hit Bonus: 33% ⇒ 35%
Renekton Ability Base Damage: 260/400/1000 ⇒ 310/465/1000
Zac Blob appearance rate doubled
Zac AP per Blob: 2 ⇒ 1
Zac HP% per Blob: 3% ⇒ 1.5%

Items

Cypher Emblem added

Augments

Chug Bug (Gragas) Empowered Damage: 465/700/1050 ⇒ 500/750/1200
Chug Bug (Gragas) Heal: 300/375/450 ⇒ 315/395/475
Cypher Crest (2-1 Only) Added: Grants a Cypher Emblem
Cypher Crown (2-1 Only) Added: Grants a Cypher Emblem, a Giant Slayer, and a Leblanc
Think Fast (Black Market Augment) has been Re-enabled

Choncc’s Treasure 

Opening Encounter: All players receive a Garen on stage 1-2
Opening champion now has a 100% chance to be unique
Item Removers no longer drop by default from PvE rounds. You’ve got a Golden (reusable) Item Remover to help with that
Delayed Start and Restart Mission Augment are now disable

Hyper Roll

TFT patch 14.8 marks Hyper Roll’s final patch as a permanent TFT game mode.

Remix Rumble

Opening Encounters
Odds for Multi-Talented increased by 500%
Odds for Showtime increased by 300%

Traits
8-Bit Grand Prize High Score: 345,678 ⇒ 321,321
Country (7) Dreadsteed AD Ratio: 210% ⇒ 200%
Edgelord (7) Attack Speed: 90% ⇒ 105%
Pentakill (7) Bonus Damage: 50% ⇒ 45%

Units
Corki AD Ratio: 320% ⇒ 350%
Nami Damage: 350/520/830 ⇒ 420/630/1000
Gragas Damage: 240/360/720 ⇒ 600/900/1800
Gragas Heal: 500/625/920 ⇒ 900/1150/1700
Gragas Heal Duration: 2s ⇒ 5s
Jax Slam Damage: 240/360/560 ⇒ 255/385/595
Jax Spin Damage: 140/210/315 ⇒ 150/225/350
Seraphine Damage: 140/210/315 ⇒ 160/240/375
Seraphine Heal: 80/120/160 ⇒ 100/150/200
Garen Max Health Gain: 215/245/275 ⇒ 250/300/350
Riven Shield AD Ratio: 250% ⇒ 275%
Riven Damage AD Ratio: 90% ⇒ 99%
Ekko Shield: 400/450/550 ⇒ 400/450/625
Ekko Damage: 60/90/145 ⇒ 70/105/170
Urgot AD Ratio: 160/160/165% ⇒ 165/170/175%
Poppy AD Ratio: 260/260/525% ⇒ 300/300/620%
Poppy Heal: 5/5/10% max Health ⇒ 7/7/15% max Health
Zac Heal: 135/175/800 ⇒ 150/225/800
Zed Shadow AD: 185/185/370% ⇒ 205/210/420%
Zed Damage AD Ratio: 350/350/700% ⇒ 400/405/800%
Qiyana AD Ratio: 520/520/1000% ⇒ 520/590/1000%

TFT Set 15 patch notes preview

In terms of what’s next, TFT Set 15 is none other than K.O. Coliseum. Riot Games posted a preview ahead of this set and patch’s release date of July 30. Champions such as Seraphine, Twisted Fate, Varus, and Braum, for example, will have some changes to their roles in the upcoming set. For example, Varus will become a Sniper, which means he’ll gain damage amplification per hex distance from his target. Meanwhile, Seraphine will get buffs while Twisted Fate will be able to generate more gold.

TFT patch 15.1 will also bring about role revamps and item changes. According to Riot Games, these updates will create a healthier system that supports more diverse melee carries and unique units with varied ultimates. This will also address issues like splash damage giving enemy carries extra mana.

Some items changes will pertain to Tear of the Goddess and Spear of Shojin granting mana regen instead of mana, Blue Buff getting reworked to a non-unique item that provides mana regen, attack damage, and ability power, crafted items no longer being unique, and more. Below are the TFT patch 15.1 details. However, note that the numbers may change before July 30.

Seraphine

HP, AD, AS, Armor, and MR all increased by 1

Zyra

Grants all allies 1% AS on cast

Twisted Fate

Gold proc chance slightly lowered
Gold Generated: 1 ⇒ 2

Braum

AD: 60 ⇒ 70
AS: 0.6 ⇒ 0.65

Varus

Varus is now a Sniper
Sniper (trait): Gain 1% Damage Amp per hex distance from the target

Roles

Damage Type
Attack: Primarily benefits from Attack Damage for their offensive stat.
Magic: Primarily benefits from Ability Power for their offensive stat. 
Hybrid: Benefits from both Attack Damage and Ability Damage for their offensive stat.

Team Type
Tank: Melee champions that take damage for the team 
5 Mana per attack 
Generates Mana from taking damage 
More likely to be targeted 

Fighter: Melee champions that are durable frontline damage dealers 
10 Mana per attack 
Has 10% Omnivamp 

Assassin: Melee champions that are fragile or mobile damage dealers 
10 Mana per attack 
Less likely to be targeted 

Marksman: Ranged champions that primarily deal damage by attacking
10 Mana per attack 

Caster: Ranged champions that primarily deal damage by casting 
7 Mana per attack 
Generates 2 mana per second 

Specialist: Unique champions (like Viktor from Into the Arcane) 
Generates resources in a unique way 

Items

Tear of the Goddess
Mana: 15 >>> 0
Mana Regen: 0 >>> 1

Spear of Shojin
Mana: 15 >>> 0
Mana Regen: 0 >>> 1

Blue Buff (Reworked): Blue Buff has long been an item that has meaningfully restricted design space for champions in TFT, so we’re changing it. Just like Warmog’s, Deathblade, Deathcap, etc., two Tears become “The Mana Generation Item”
No longer unique.
Mana Regen: 5
Attack Damage: 15
Ability Power: 15

Archangel’s StaffMana: 15 >>> 0
Mana Regen: 0 >>> 1

Hand of JusticeMana: 15 >>> 0
Mana Regen: 0 >>> 1

Morellonomicon: For Casters, we’re moving away from attack speed and emphasizing mana regen. This also creates a mana regen item without a Tear.
Attack Speed: 10 >>> 0
Ability Power: 25 >>> 20
Mana Regen: 0 >>> 2

Adaptive Helm (Reworked):
Mana Regen: 2
Magic Resistance: 20
Gain 15% additional mana from all sources. The wearer gains a bonus based on their role:Tank/Fighter: Gain 35 Armor and Magic Resistance.
All Others: Gain 15 Attack Damage and Ability Power.

Protector’s Vow (Reworked):
Mana Regen: 1
Armor: 25
Magic Resistance: 25
Start of Combat: Gain 20 Mana.
Lifeline: At 40% Health, gain 20 mana and a shield equal to 20% max health.

Giant Slayer (Reworked): Extra damage against Tanks has always been the intended goal of Giant Slayer and now we have the system to make it so.
Attack Damage: 25 >>> 20%
Ability Power: 25 >>> 20%
Attack Speed: 25 >>> 20%
Damage Amp: 5% >> 10%
Gain 15% additional Damage Amp against Tanks.

Nashor’s Tooth:
AP: 10 >>> 20
Attack Speed on Proc: 60% >>> 30%
Mana Regen: 0 >>> 2

Edge of Night
No longer unique.
AS: 0 >>> 15%
AP: 0 >>> 10
Armor: 10 >>> 0
Lifeline: At 60% Health, briefly become untargetable and shed negative effects.

Titan’s Resolve
Bonus Resists at Cap: 20 >>> 15
Grants CC Immunity at Stack Cap for the rest of combat

Hextech Gunblade
Mana Regen: 0 >>> 1

Radiant items

Radiant Spear of Shojin
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

Radiant Archangel’s Staff
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

Radiant Hand of Justice
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

Radiant Morellonomicon
Mana: 15 >>> 0
Mana Regen: 0 >>> 4

Radiant Adaptive Helm
Mana: 15 >>> 0
Mana Regen: 0 >>> 5
Magic Resistance: 25
Gain 40% additional mana from all sources. The wearer gains a bonus based on their role.
Tank/Fighter: Gain 60 Armor and Magic Resistance
All Others: Gain 30 Attack Damage and Ability Power.

Radiant Protector’s Vow
Mana: 30 >>> 0
Mana Regen: 0 >>> 3
Armor: 50
Magic Resistance: 50
Start of Combat: Gain 30 Mana.
Lifeline: At 40% Health, gain 40 Mana and a Shield equal to 45% max Health.

Radiant Blue Buff
Mana: 30 >>> 0
Mana Regen: 0 >>> 10
Attack Damage: 60
Ability Power: 60

Radiant Spirit Visage
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

Radiant Giant Slayer
Attack Damage: 50
Ability Power: 50
Attack Speed: 20%
Damage Amp: 20
Bonus Damage Amp: 20%
Gain 25% additional Damage Amp against Tanks.

Radiant Nashor’s Tooth
Ability Power: 30
Base Attack Speed: 20
Attack Speed on Proc: 75

Radiant Edge of Night
No longer unique.
Attack Speed: 40%
Attack Damage: 25
Ability Power: 30
Armor: 10 >>> 0
Lifeline: At 60% health, briefly become untargetable and shed negative effects.

Radiant Titan’s Resolve
Bonus Resists at Cap: 50 >>> 40
Grants CC Immunity at Stack Cap for the rest of combat

Artifacts

New
Dawncore
Ability Power: 15
Attack Damage: 15
Starting Mana: 15
Mana Regen: 5
Reduce the holder’s max mana by 10. Subsequent spellcasts reduce max mana by 10%, to a minimum of 15.

Updated
Blighting Jewel
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

Deathfire Grasp
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

Horizon Focus
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

Innervating Locket
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

Manazane
Mana: 15 >>> 0
Mana Regen: 0 >>> 2

That’s all for now.  Are you ready for the end of Cyber City and the arrival of K.O. Coliseum? Stick around esports.gg for more TFT news and updates.