The latest Teamfight Tactics patch introduces a new Lunar event as well as nerfs to some of the games most overpowered units.

In what has been one of the best received seasons for Teamfight Tactics, Riot Games has made sure not to fix what is not broken. Therefore, the development team has only made minor adjustments with nerfs to fan-favorite champions. As well as introducing a new Lunar event called the Gifts of the Golden Lantern. Here is everything TFT fans need to know about patch 12.2.

New Lunar event highlights TFT patch 12.2

One of the more exciting introductions to patch 12.2 is the new Lunar event, Gifts of the Golden Lantern. Each year, fans from across the globe come together to celebrate the Lunar legends festival. Until February 15th, TFT players will get to take part in cool side events that will earn them special in-game items and rewards.

Each year, Tacticians from all over the Convergence come together to celebrate during the Lunar Legend Festival. From this patch to the end of patch 12.3 (Feb 15th), we’re invited to join them in a new TFT Event, Gifts of the Golden Lantern, where we’ll gather the perfect gift for each of our favorite Tacticians, help them solve riddles, and light lanterns—oh, and we’ll also get some gifts for ourselves along the way! Read more about the event here!

Rodger “MinionsRpeople2” CaudillTFT

Here are the full changes for Teamfight Tactics patch 12.2

Image courtesy of League of Legends

System changes in TFT Patch 12.2

  • Level 8: 15/20/35/25/5% ⇒ 16/20/35/25/4%
  • Level 9: 10/15/30/30/15% ⇒ 9/15/30/30/16%

Large changes

Augments

  • Bodyguard Heart now also grants a Leona ⇒ Blitzcrank
  • Protector Heart now also grants a Blitzcrank
  • Bodyguard Crest now also grants a Leona ⇒ Darius
  • Clockwork Crest now also grants a Zilean
  • Clockwork Crest will now be available in the Augment selection menu as intended
  • Metabolic Accelerator no longer gives 2 Health after PvE (monsters) rounds
  • Item Grab Bag II now also grants a Reforger
  • Portable Forge Prismatic ⇒ Gold
  • Portable Forge Armory option, Gold Collector chance to drop Gold: 75% ⇒ 50%
  • Portable Forge Armory option, Anima Visage Health regen: 8% ⇒ 6%
  • Portable Forge Armory option, Death’s Defiance Attack Damage: 30 ⇒ 25
  • Portable Forge Armory option, Death’s Defiance Attack Speed: 30% ⇒ 25%
  • Portable Forge Armory option, Death’s Defiance Armor: 50 ⇒ 40
  • Portable Forge Armory option, Eternal Winter Attack Speed Slow: 35% ⇒ 25%
  • Portable Forge Armory option, Manazane Mana: 50 ⇒ 40
  • Portable Forge Armory option, Manazane Mana restore: 200 ⇒ 150
  • High Roller now also grants 4 gold
  • Shrug It Off Gold ⇒ Silver
  • Thrill of the Hunt III (Prismatic) has been removed. Thrill I and II are still in the game. See context for details.
  • Wise Spending now also grants 4 gold

Traits

  • Bodyguard Armor: 100/200/350/500 ⇒ 75/150/250/450
  • Bodyguard Shield: 100/300/600/1000 ⇒ 150/350/700/1200
  • Imperial bug fix: Imperial 5’s damage buff on all Imperial units is no longer removed during some combats in uncommon situations
  • Mercenary: removed Neeko’s Help as a 3 and 4 loss streak drop
  • Mercenary: 4 loss average value: 6.9g ⇒ 6.4g
  • Mercenary: 5 loss average value: 6.9g ⇒ 6.6g
  • Mercenary: 6 loss average value: 7.6g ⇒ 7.4g
  • Mercenary: 7 loss average value: 8.25g ⇒ 7.9g

Tier 3 champions

  • Cho’Gath Armor & Magic Resist: 50 ⇒ 55
  • Cho’Gath Feast Damage: 800/900/1000 ⇒ 900/975/1050
  • Gangplank Parrrley Damage: 110/135/170 ⇒ 110/150/200
  • Heimerdinger Attack Speed: 0.6 ⇒ 0.65
  • Heimerdinger Rocket Swarm Damage: 70/95/140 ⇒ 70/100/150

Tier 4 champions

  • Braum max Mana nerf: 100/180 ⇒ 120/200
  • Seraphine Encore Heal: 275/450/1200 ⇒ 250/350/1000
  • Sion max Mana nerf: 100/175 ⇒ 125/200
  • Urgot Purge Attack Damage Ratio: 25% ⇒ 30%
  • Urgot Purge Duration: 5/5/5 ⇒ 5/5/10
  • Braum max Mana nerf: 100/180 ⇒ 120/200
  • Seraphine Encore Heal: 275/450/1200 ⇒ 250/350/1000
  • Sion max Mana nerf: 100/175 ⇒ 125/200
  • Urgot Purge Attack Damage Ratio: 25% ⇒ 30%
  • Urgot Purge Duration: 5/5/5 ⇒ 5/5/10

Tier 5 champions

  • Kai’Sa Attack Speed: 1.2 ⇒ 1.1
  • Tahm Kench Devour Damage: 900/1450/30000 ⇒ 850/1350/30000
  • Tahm Kench Glutton stats gained from feeding Tahm Kench have been reduced by 10%
  • Tahm Kench Glutton User Experience change: To prevent unintentional loss of a champion in play, Tahm Kench will dine only upon champions from the bench.

Items

  • Locket of the Iron Solari Shield Duration: 8 ⇒ 15 seconds

Small changes in TFT Patch 12.2

Augments

  • Academy Crest now also grants a Garen
  • Mutant Crest now also grants a Kassadin
  • Protector Crest now also grants a Garen
  • Mercenary Crest now also grants 3 Gold
  • Mercenary Heart now also grants 1 Gold
  • Socialite Heart now also grants 1 Gold
  • Sniper’s Nest now has visual indicators for the amount of stacks a unit has
  • Stand Behind Me now additionally increases the Bodyguard Armor bonus by 25%

Traits

  • Scrap Shield per Component: 20/35/60 ⇒ 20/40/60
  • Socialite (3) Omnivamp: 30% ⇒ 33%
  • Syndicate Armor/Magic Resist: 60 ⇒ 55
  • Syndicate (7) Bonus: 50% ⇒ 60%

Tier 1 champions

  • Ziggs Mini Inferno Bomb damage: 325/425/525 ⇒ 300/400/550

Tier 2 champions

  • Katarina Health: 650 ⇒ 700
  • Swain max Mana nerf: 40/75 ⇒ 40/80
  • Talon Attack Speed: 0.75 ⇒ 0.7
  • Zyra Grasping Spines Damage: 350/450/650 ⇒ 325/450/675

Tier 3 champions

  • Miss Fortune Make It Rain Damage: 275/375/550 ⇒ 275/375/600
  • Shaco Attack Damage: 85 ⇒ 80
  • Vex Personal Space Shield: 550/675/850 ⇒ 525/675/850

Tier 4 champions

  • Lux Attack Speed: 0.7 ⇒ 0.75
  • Jhin Curtain Call Damage: 150/200/344% ⇒ 150/200/300%
  • Orianna Command: Shockwave shield amount: 100/160/400 ⇒ 100/150/400
  • Yone Soul Unbound Duration: 4/5/20 ⇒ 4/5/15

Tier 5 champions

  • Jayce Melee form Shield: 350/500/3000 ⇒ 375/550/3000
  • Jinx Super Mega Death Rocket, rocket launcher Attack Damage scaling: 190/200/888% ⇒ 200/210/888%
  • Viktor Chaos Rays Damage: 325/425/1500 ⇒ 360/420/1500

Items

  • Chalice of Power Ability Power: 35 ⇒ 30
  • Hand of Justice one buff each round is increased to: 30(%) ⇒ 33(%)

Bug fixes

  • Is the Clock Working: Clockwork Crest will now be available in the Augment selection menu as intended
  • Imperial bug fix: Imperial 5’s damage buff on all Imperial units is no longer removed during some combats in uncommon situations
  • More excellent shot: Caitlyn’s Ability can no longer hit invulnerable and untargetable objects (Hexcore, Guardian Angel stasis, etc.)
  • Fiora’s Ability no longer fizzles if her target dies as she begins her cast
  • 1-Star Illaoi’s Harsh Lessons Magic Damage is now the intended 200 rather than 175
  • Units that are sold with Sniper Emblem no longer retain their bonus +1 Attack Range
  • Dragon’s Claw no longer triggers against some physical Abilities
  • Runaan’s Hurricane no longer applies Viktor’s Armor shred
  • Fixed an issue where Crown augments would still appear when players had previously taken the Built Different augment. Soul augments that benefit the entire team are still allowed to appear (e.g. Enforcer Soul, Arcanist Soul)
  • Not exZactly as planned: Zac will no longer sometimes target the same enemy twice with his Ability
  • Fixed a rare issue where Zac would deal double damage to one of the targets he was yoinking

Stay tuned to Esports.gg for the latest TFT news and updates.

Jordan Marney -

Jordan Marney

| Twitter: @MarnMedia

Jordan "Marn" Marney is an esports journalist from across the pond. Marn specialises in telling stories about League of Legends and Call of Duty. Marn has been a passionate esports fan since 2014 and has written for publications Unikrn, Esports Network, ESTNN and The United Stand.