The September 24, 2024 patch notes are here for Spectre Divide, and they drastically change how your Sponsor abilities work.

Another week, another Spectre Divide update. This time, we have a look at the Spectre Divide patch notes for September 24, 2024. The focus is on Sponsors, their abilities, and how quickly you can use them.

There are also some map updates, bug fixes, and a look at what was done during a recent hotfix on September 19. So, let's take a look at the patch notes.

Spectre Divide patch notes for September 24, 2024

(Image via Mountaintop Studios)
(Image via Mountaintop Studios)

You can check out the official blog for notes and comments from Mountaintop Studios. Otherwise, all of the impactful changes to Spectre Divide are as follows:

Sponsor Updates

  • Equip animations for all thrown abilities can now be canceled 0.2s earlier by activating the ability (beginning the throw)
  • Throw animations have been sped up by 20%
  • Impacted abilities:
    • Ghostlink
      • Deadzone
    • Pinnacle
      • Splinter Grenade
      • Flash Grenade
    • Bloom
      • Swarm Grenade
    • Umbra
      • Recon Wing
      • Vector
      • Nano Sphere
    • Ryker
      • Wave Scan
      • Hull Mine
    • Muu
      • Patches
      • Dazzler
      • Hyper Dome

Here are additional ability changes that are not those affected by the above speed up and cancellation adjustment:

  • Bloom Technologies
    • Twin Mend (E)
      • Increased the speed of the activate animation by 20%
      • Holding Primary or Alt Fire once the activation window is open will execute the ability if you have a valid target
  • Ghostlink Collection
    • Partition (Q)
      • Holding Primary once the activation window is open will execute the ability
  • Vectory Dynamics
    • Vector Wall (E)
      • Holding Primary or Alt Fire once the activation window is open will execute the ability
  • Pinnacle International
    • Splinter Grenade (Q)
      • Disabled friendly-fire damage
  • Morrgen United
    • Meltdown (E)
      • Disabled friendly-fire damage

Map Updates

  • Improved ambient environment sound for Mill, Skyway, and Metro

Quality of Life updates in the Spectre Divide September 24 Patch Notes

  • Improved the performance of weapon muzzle flashes
  • Improved the performance of the Cyberlord weapon set VFX
  • Improved first-person equip animations to make them a little smoother
  • Added hype music to the Victory Scene at match end
  • Added hype music to Flawless Round

Bug Fixes

  • Fixed a bug that made teammate legs look like they were sometimes jittering when strafing back and forth
  • Fixed a bug with Umbra’s Glare Burst would sometimes fly away, then briefly reappear at its original location
  • Fixed a bug that prevented sound effect from playing when a new Endorsement level is unlocked
  • Minor improvements to translations
  • Fixed the Helion melee popping into view when equipping while using Adrenalink
  • Fixed an issue where BattlEye would fail to load files when launching the game, causing in-game audio issues
  • Fixed an issue that could cause client performance to drop unexpectedly when using equipment right at elimination or round end
  • Hotfixes on September 19
    • Fixed an issue where Ultra Wide Mode was broken when aiming down sights with sniper rifles (this removed stretched resolution)
    • Fixed a bug where the visual effects for Duality would persist on teammates
    • Fixed a bug that prevented preview videos from playing in the Store
    • Fixed a few rare crashes

Stay tuned to esports.gg for more esports news and Spectre Divide coverage.