Spectre Divide October 1 patch notes focus on quality of life changes

Brandon Moore

Brandon Moore

The patch notes for Spectre Divide’s October 1, 2024 update are here. They include a slew of bug fixes and QOL adjustments.

Another Tuesday, another Spectre Divide update. This time on October 1, 2024, Spectre Divide has patched its game, with a slightly smaller set of patch notes. That doesn't mean the update isn't important, though.

This patch hits on quality of life changes and tackles a long list of bug fixes. Look no further for the patch notes in full, so when the servers are back up, you know exactly what was tweaked before you dive into your first game of the day.

Full October 1 Spectre Divide patch notes

  • Quality of Life
    • Performance optimizations to improve framerate stability
      • Improved performance to Duality & Puck Throw visual effects
    • Added Copy Match ID option in the Options Menu to help with providing info to the Mountaintop team
    • Improved Surrender messaging when a teammate abandons a match to include penalty details, bonus money info, and how to surrender
    • Reduced the frequency of ‘Play a match as a full team’ daily quest
    • Improvements to underlying anti-cheat infrastructure
  • Social Updates
  • Bug Fixes
    • Fixed a bug where you could use Bloom Twin Mend, Ghostlink Partition and Vector Wall pre-round without consuming any charges
    • Fixed a bug where Surrender during Overtime would sometimes award the wrong Ranked point values to winners and losers
    • Fixed a bug where Teams with a Team Rank of World Class 2 or higher could receive negative points for a win
    • Fixed a bug that allowed you to jump-vault over thin walls from a crouching position
    • Fixed a bug where some players were getting kicked from matches with a “Suspicious Network Traffic” error (from Sept. 27 hotfix)
      • While most cases are resolved, we’re still seeing this occasionally occur on live. If you’re disconnected with this error message, please contact Player Support.
    • Improved Bloom’s Twin Mend animation appearing choppy at higher framerates
    • Fixed a bug where enemies defusing the ZEUS while revealed by Ryker Wave Scan could sometimes disappear from view
    • Morrgen Meltdown (E) no longer does damage to teammates
    • Fixed a bug where the Ryker Hull Mine voice over line would sometimes play “Detected” instead
    • Fixed a bug where the Whisper option was not available on the End of Match screen
    • Fixed a spot on Skyway B-site where players could shoot through the wall to spawn
    • Fixed a spot on Metro where dropped weapons could clip through the floor if dropped from Nest down to Luggage
    • Fixed spots on Commons and Metro where players could get up on to some window ledges unexpectedly
    • Improved inconsistent shadows on the Prince outfit
    • Fixed various crashes

It is great to see Mountaintop Studios keep their game balanced and polished every week.

Stay tuned to esports.gg for more esports news and Spectre Divide coverage.