We are so back! Here are all of the Classic Overwatch patch notes!

Overwatch 2's first Overwatch Classic event begins on Nov. 12 and features Overwatch 1.0's heroes, abilities, and maps. However, since it's been many years since 2016, you may be wondering what the original iteration of the game was like. Read on for the Overwatch Classic patch notes, which include the original hero abilities, ultimates, and more!

The Overwatch Classic event features the first  21 heroes (Image via Blizzard Entertainment)
The Overwatch Classic event features the first 21 heroes (Image via Blizzard Entertainment)

Overwatch Classic patch notes

Here are all of the Overwatch Classic patch notes for all 21 of the original heroes. In Overwatch Classic, you can farm your ultimate faster compared to Overwatch 2. This is because the ultimate cost was lower in the past. Note that the original 21 heroes featured in this event can also be interrupted out of their ultimate. Meanwhile, health totals, damage outputs, and even the size of projectiles are "reverted to before the Overwatch 2: Season 9 update," according to Blizzard.

Overwatch 1 Genji screenshot (Image via esports.gg)
Overwatch 1 Genji screenshot (Image via esports.gg)

Overwatch Classic patch notes: Offense heroes

Below are all of the official patch notes for the offense heroes in the original Overwatch. They include Genji, Cassidy, Pharah, Reaper, Soldier: 76, and Tracer.

Hero
Ability
Details
Overall Hero Notes
GenjiCyber-AgilityClimb on walls and double jumpGenji’s Dragonblade won’t be able to be ignored so easily as he can attack for up to eight seconds. Genji is also more mobile as Double Jump will reset as you wall climb.
ShurikenThrow an accurate burst of 3 projectiles
Swift StrikeRapidly dash forward and inflict damage on enemies. Eliminations reset the cooldown
DeflectDeflect incoming projectiles towards the direction you are aiming and block melee attacks
DragonbladeUnsheathe a deadly melee weapon
CassidyPeacekeeperAccurate and powerful revolver that can also wildly fire its remaining roundsCassidy’s damage output will be more increased than what you may be used to in Overwatch 2 with damage from fanning the hammer dealing 70 damage per projectile. Cassidy’s Flashbang is restored to its original form where heroes caught in its blast will be immobilized for a few seconds, leaving them vulnerable to attack. Finally, Deadeye has more versatility as Cassidy can cancel from firing and save up to half of his ultimate charge.
Combat RollRoll in the direction you're moving and reload
FlashbangStun enemies in front of you
DeadeyeFace off against your enemies. Press your ultimate to lock on, then Primary Fire to fire.
PharahRocket LauncherLong-range explosive projectile weaponPharah’s original kit allows her more opportunities to stay in the air longer and can have more potential to boop opponents from ledges using her Concussive Blast. She also deals more damage with higher splash explosion damage from the rockets in her Rocket Launcher.
Jump JetFly rapidly upwards
Concussive BlastLaunch an explosive blast to knock back enemies
BarrageLaunch a continuous volley of mini-rockets
Hover JetsHold jump to hover
ReaperHellfire ShotgunsShort-range spread weaponsAside from the broader damage changes in Overwatch 2, Reaper’s passive The Reaping will return to its original form where soul orbs will be dropped from defeated enemies that Reaper can pick up to gain 50 health. Make sure to plan how you use Wraith Form as it cannot be canceled early.
Wraith FormMove faster and become invulnerable, but you cannot shoot
Shadow StepTeleport to a targeted location
Death BlossomDamage all nearby enemies
The ReapingCollect Soul Globes to restore health
Soldier: 76Heavy Pulse RifleAutomatic assault weaponSoldier: 76 has had mostly tuning changes throughout Overwatch’s history. His Heavy Pulse Rifle deals less damage at 17 damage per projectile, but the rifle has no recoil and will instead have increased spread the longer you hold it.
Helix RocketsLaunch a volley of explosive rockets
SprintRun faster while moving forward
Biotic FieldDeploy a field that heals you and your allies
Tactical VisorAutomatically aims your weapon at targets in view
TracerPulse PistolsShort-range automatic weaponsTracer’s time traveling playstyle has been relatively unchanged throughout Overwatch’s history, with tuning changes to her Pulse Pistols and Pulse Bomb being the biggest adjustments. Expect the Pulse Bomb to deal incredibly high damage that can finish off most heroes.
BlinkTeleport in the direction you are moving
RecallTravel back in time to your previous location and health
Pulse BombThrow out a powerful sticky explosive
Overwatch 1 Hanzo screenshot (Image via esports.gg)
Overwatch 1 Hanzo screenshot (Image via esports.gg)

Overwatch Classic defense heroes patch notes

Similarly, here's everything you need to know about the defense heroes, which are Hanzo, Bastion, Junkrat, Mei, Torbjorn, and Widowmaker.

Hero
Ability
Details
Overall Hero Notes
HanzoStorm BowHold to charge then release to launch arrows furtherHanzo’s most notable change was swapping his original specialty arrow, the Scatter Arrow. This is a powerful choke buster attack which will launch a volley of projectiles reflecting on the walls, which combined with the Sonic Arrow, is a great way to stop a flanking target that may be hiding around the corner. Hanzo won’t have his Lunge jump passive either, so his mobility is more limited.
Sonic ArrowReveals enemies for a short time upon impact
Scatter ArrowSplits into multiple ricochet arrows on impact
DragonstrikeLaunch a deadly Dragon Spirit that devastated enemies it passes through
Wall ClimbJump at wall to climb up them
BastionConfiguration: ReconMobile with a light automatic weaponBastion’s original kit is much different than what you play with today. Bastion is a tricky hero that can keep chokeholds nearly unpassable when staged in Sentry Form, firing a volley of machine gun fire, though he cannot move and has a limited amount of ammo while in Sentry form. This makes his biggest weakness- getting attacked from behind- easy to exploit if the opponent can flank around him. Don’t forget to use the Self-Repair to heal Bastion when you are not dealing damage. Also watch out as Configuration: Tank will deal massive bursts of damage as he freely roams the battlefield in tank form.
Configuration: SentryImmobile with a powerful rotary cannon
ConfigureSwitch between weapon configurations
Self-RepairHeals yourself
Configuration: TankMobile with a powerful cannon
JunkratFrag LauncherBouncing explosive projectile weaponJunkrat has a lot more risk to his own health as damage from his Frag Launcher will be dealt to him as well. Concussion Mine only has one charge which will limit how Junkrat can use the ability to jump into action or deal damage to opponents.
Concussion MineThrow a knockback mine with Ability 1 then detonate it with Alternate Fire
Steel TrapPlace an immobilizing trap
Rip-tireDrive and detonate an exploding tire
Total MayhemDrop bombs on death
MeiEndothermic BlasterShort-range spray weapon that freezes enemiesMany of you will find Mei’s original kit to be much cooler… literally. The primary fire from Endothermic Blaster will quickly freeze individual enemies, allowing Mei to deal an icy-cold elimination with the Alternate Fire. Also, the Ice Wall will be a more formidable obstacle to take down with each pillar having 500 health.
Endothermic BlasterLong-range icicle launcher
Cryo-freezeBecome invulnerable and heal yourself
Ice WallCreate a wall in front of you
BlizzardLaunch a weather control drone that freezes enemies in a wide area
TorbjornRivet GunSlow-firing long-ranged weaponTorbjorn’s original kit is about building his tools and resources out of the scraps fallen from both allies and opponents. Collect scrap to deploy Armor packs that you or your allies can pick up for additional Armor Health. When you use Deploy Turret, a small, low-damage Level 1 will be placed, but you can use your Forge Hammer to upgrade it to Level 2 which is the same turret that now deploys automatically in the live game. With the original Molten Core ultimate, power up Torbjorn with additional armor and faster movement, and instantly upgrade a Level 2 turret to the missile-launching, rapid firing Level 3 turret to secure any battle ground.
Forge HammerSwing to improve your turret or damage an enemy
Rivet GunInaccurate but powerful short-range weapon
Build TurretBuild an upgradeable turret
Armor PackBuild an armor power up
Molten CoreIncrease your weapon attack speed, gain additional armor, and temporarily upgrade a level 2 turret to level 3
Scrap CollectorCollect scrap to gain resources
WidowmakerWidow's KissAutomatic assault weaponWidowmaker is far more lethal with faster charge shots and more damage dealt at long-range. However, Widowmaker will be more vulnerable each time she uses Grappling Hook as it uses a longer cooldown.
Widow's KissHold for long-ranged sniper weapon
Grappling HookLaunch a hook that pulls you towards a ledge
Venom MineLaunch a poison trap
Infra-sightProvide your team with a view of the enemy's location
Overwatch 1 D.Va screenshot (Image via esports.gg)
Overwatch 1 D.Va screenshot (Image via esports.gg)

Overwatch Classic tank patch notes

Next, here's what to expect in Overwatch Classic for tank heroes D.Va, Reinhardt, Roadhog, Winston, and Zarya.

Hero
Ability
Details
Overall Hero Notes
D.VaFusion CannonsAutomatic short-range spread weaponsD.Va’s original kit is more static and lacks the Micro Missiles ability that would be added later in Overwatch. Notably her Defense Matrix continuously channels the field for several seconds between a 10 second cooldown, and Pilot D.Va can be damaged from the blast of her own Self Destruct ability which takes 4 seconds to explode, making it a challenge for Pilot D.Va to stay out of the blast radius of the devastating ability.
Light GunAutomatic weapon
BoostersFly in the direction you are facing
Defense MatrixBlock projectiles in an area in front of you
Self-DestructEject and overload your mech, causing it to explode after a short time
Call MechCall down a new mech
Eject!Eject out of your mech when it is destroyed
ReinhardtRocket HammerDevastating melee weaponWhile Reinhardt won’t have the advantage of two charges to his Fire Strike and a smaller health pool, his Earthshatter will have more horizontal and vertical range to catch enemies off guard. Also, he will be able to mitigate incoming damage as his Barrier Health is much higher than in the live game.
Barrier FieldDeploy a frontal energy barrier
ChargeCharge forward and smash an enemy against a wall
Fire StrikeLaunch a fiery projectile
EarthshatterKnock down all enemies in front of you
RoadhogScrap GunShort-range spread weaponRoadhog’s kit has often received tuning adjustments based around his ability to hook and catch opponents. Carefully avoid the hook as it will catch anything and everything around him and can deal a lethal one-two combo between his scrap gun and melee for an easy finishing blow to most low-health heroes.
Chain HookDrag a targeted enemy to you
Take a BreatherHeal yourself over a short time
Whole HogDamage and knock back enemies in front of you
WinstonTesla CannonElectric frontal-cone weaponWinston’s kit will be missing the long-range attack from his Tesla Cannon that was introduced in Overwatch 2. Also, carefully time your placements of Barrier Projector, as cooldown starts only after the shield expires instead of when it is deployed.
Jump PackLeap forward into the air. Landing on an enemy damages them
Barrier ProjectorDeploy a protective energy dome
Primal RageGain immense health, but you can only leap and punch enemies
ZaryaParticle CannonShort-range linear beam weaponOriginally, Zarya had separate cooldowns for Particle Barrier and Projected Barrier, so be careful of when you use either to protect yourself or your teammates. However, Zarya’s ability to gain energy from these abilities is much higher than in the current live game.
Particle CannonEnergy grenade launcher
Particle BarrierCreate a damage barrier around you
Projected BarrierCreate a damage barrier around an ally
Graviton SurgeLaunch a gravity well that pulls enemies to it
Overwatch 1 Lucio screenshot (Image via esports.gg)
Overwatch 1 Lucio screenshot (Image via esports.gg)

Overwatch Classic patch notes: Support heroes

As for the support heroes, the Overwatch Classic ones are Lucio, Mercy, Symmetra, and Zenyatta!

Hero
Ability
Details
Overall Hero Notes
LucioSonic AmplifierSonic projectile launcherWhile the identity of Lucio’s kit has remained the same, his Crossfade will feel the most different, as it provides a radius of 30 meters versus the 10-meter range in his current kit, but with less healing to his allies. However, this enables him to be a great character to help rush his team to the next team fight with ease.
SoundwaveCreate a short-range blast wave to knock enemies away from you
CrossfadeIncreases the effectiveness of your current song
Sound BarrierCreate temporary extra health for nearby allies
MercyCaduceus Staff (Primary)Hold to heal an allyMercy’s Resurrect as an ultimate works as a great teamfight counterplay, allowing her to target up to five allies in range to be resurrected immediately. Watch out if there are multiple Mercy players on your team as the benefit from her Damage boost can be multiplied.
Caduceus BlasterAutomatic weapon
Caduceus Staff (Secondary)Hold to increase an ally's damage inflicted
Guardian AngelFly towards an ally
ResurrectRevive dead teammates
Angelic DescentFall very slowly
RegenerationRestore your own health after not taking any damage
SymmetraPhoton ProjectorShort-range beam weapon with increasing damageOriginally categorized as a support hero, Symmetra’s kit was more geared to providing utility to her allies than dealing damage directly. Her Photon Shield ability grants your allies with additional Shield Health, which can regenerate as long as they are not eliminated. With Teleporter as her ultimate, you can place the exit teleporter anywhere on the map and be linked directly to your active spawn room. Consider playing more than one Symmetra to create complex sentry turret fortifications to wash clean any chokeholds from your opponents.
Photon ProjectorHold to charge, release to fire orb
Sentry TurretDeploy a small turret that damages and slows enemies
Photon ShieldGive shields to an ally
TeleporterDeploy a teleporter that connects to the spawn room
ZenyattaOrb Of DestructionEnergy projectile weapon, charge to release more projectilesZenyatta’s kit remains relatively unchanged, short of not having his Snap Kick passive that was added later. However, watch out for his Orb of Discord, as damage amplification increases 50% of the damage received on its target.
Orb of HarmonyLaunch this orb at an ally to heal them
Orb Of DiscordLaunch this orb at an enemy to increase the damage they take
TranscendenceBecome invulnerable and heal nearby allies

That's all of the Overwatch Classic patch notes. Are you excited to duke it out in this event? Stick around on esports.gg for more news and updates!