“Welcome to orbit!”
Blizzard has revealed all of Overwatch 2 Season 12 patch notes! The Overwatch 2 retail patch notes for Aug. 20 feature an introduction to Juno, two new Clash game mode maps, hero mastery updates, and more. Read on for all of them.
![The Overwatch 2 Season 12 patch notes features Lifeweaver updates (Image via Blizzard Entertainment)](https://admin.esports.gg/wp-content/uploads/2024/08/image-46-5-1024x576.jpg)
The Overwatch 2 Season 12 patch notes features Lifeweaver updates (Image via Blizzard Entertainment)
Overwatch 2 Season 12 patch notes
- Hero updates to D.Va, Orisa, Zarya, Echo, Hanzo, Junkrat, Sojourn, Sombra, Torbjorn, Illari, Juno, Kiriko, Lifeweaver, Mercy, Moira, and Lucio
- Map updates to Flashpoint and Push
- Juno arrives in Overwatch 2 as a support hero
- Clash is a new core game mode
- Quick Play and Competitive Play avaliable
- Hanaoka and Throne of Anubis maps avaliable
- Hero Mastery updates
- Single-player course for Pharah
- Single-player course for Zarya
- Hero Mastery challenges between Aug. 20 and Sept. 3
- Avoid As Teammate
- Players now have 15 avoid slots
- 3 pinned slots
- 12 recent slots
- Players now have 15 avoid slots
- Spawn system changes
- Group Respawn is replaced by Wave Respawn for non-ranked modes
- Shop updates
- Players can now try out skins in the Practice Range
- Compeititve updates
- Mid-year rank reset
- Predicted rank now displayed in all relative locations
![Juno in the new season (Image via Blizzard Entertainment)](https://admin.esports.gg/wp-content/uploads/2024/08/image-46-4-1024x576.jpg)
Juno in the new season (Image via Blizzard Entertainment)
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Overwatch 2 Season 12 hero patch notes
Hero | Ability/Ultimate/Etc. | Overwatch 2 Season 12 Patch Notes |
---|---|---|
Tank | ||
D.Va | Defense Matrix | Maximum duration reduced from 3.5 to 3 seconds. |
Orisa | Energy Javelin | Impact damage increased from 60 to 80. |
Zarya | Particle Cannon | Secondary fire minimum damage increased from 47 to 55. |
Secondary fire maximum damage increased from 95 to 110. | ||
Damage | ||
Echo | Base Health | Base health reduced from 250 to 225. |
Hanzo | Base Health | Base health reduced from 250 to 225. |
Junkrat | Frag Launcher | Projectile size reduced by half after the second ricochet. |
Projectiles preserve slightly more velocity on ricochet. | ||
Sojourn | Railgun | Primary fire weapon spread reduced from 2 to 1.6 degrees. |
Critical hits now grant 10 energy. | ||
Energy degeneration rate reduced from 33 to 15 per second after 7 seconds. | ||
Sombra | Base Health | Base health reduced from 250 to 225. |
Virus | Impact damage increased from 25 to 35. | |
Stealth | Bonus movement speed increased from 45 to 60%. | |
Torbjörn | Base Health | Base health reduced from 250 to 225. |
Base Armor | Base armor increased from 50 to 75. | |
Support | ||
Illari | Solar Rifle | Maximum ammo reduced from 16 to 14. |
Captive Sun | Projectile environment collision size reduced from 0.15 to 0 meters. | |
Juno | Base Health | Base health reduced from 250 to 225. |
Mediblaster | Burst projectile volley rate of fire reduced from 34 to 28 shots per second. | |
Pulsar Torpedoes | Damage and Healing impact increased from 75 to 85. | |
Heal-over-time reduced from 60 to 50 health. | ||
Hyper Ring | Deploy range increased by 3.5 meters. | |
Cooldown reduced from 16 to 14 seconds. | ||
Orbital Ray | Deploy range increased by 3.5 meters. | |
Cooldown reduced from 16 to 14 seconds. | ||
Kiriko | Base Health | Base health reduced from 250 to 225. |
Kunai | Critical multiplier reduced from 2.5 to 2x. | |
Damage increased from 45 to 60. | ||
Recovery time increased from 0.5 to 0.55 seconds. | ||
Lifeweaver | Healing Blossom | Healing progress can now charge passively at a reduced rate. |
No longer reduces movement speed when holding a full charge. | ||
Petal Platform | Duration only counts down while the platform is raised. | |
Platform resets if no one is standing on it for 2 seconds. | ||
Duration increased from 10 to 12 seconds. | ||
Health reduced from 400 to 300. | ||
Rejuvenating Dash | Healing reduced from 60 to 45. | |
Mercy | Base Health | Base health reduced from 250 to 225. |
Caduceus Staff | Primary fire healing increased from 55 to 60 health per second. | |
Secondary fire damage boost increased from 25% to 30%. | ||
Moira | Base Health | Base health reduced from 250 to 225. |
Biotic Grasp | Secondary fire damage increased from 60 to 65 damage per second. | |
Lúcio | Base Health | Base health reduced from 250 to 225. |
Sonic Amplifier | Primary fire damage increased from 18 to 22. |
Above are the details to all of the hero updates for the start of Overwatch 2 Season 12, courtesy of Blizzard. In addition to these updates, the game has some minor bug fixes involving Ashe, Illari, and Juno.
That's all for now. Are you ready to jump into orbit? Stick around on esports.gg for more news and updates.