Here are all of the Overwatch 2 mid-season patch notes for May 14, 2024.

As Season 10 of Overwatch 2 continues on, we've received a mid-season patch. The changes of the May 14 patch are focused mainly on competitive gameplay as well as tanks. Surprisingly, there are no nerfs to heroes in the patch, only buffs. So suffice to say, the patch is all about improvements to existing features. So, without further ado, let's dive into the May 14 Overwatch 2 patch.

Kiriko, Genji, Mercy, and Junker Queen in Overwatch 2 (Image via Blizzard Entertainment)
Kiriko, Genji, Mercy, and Junker Queen in Overwatch 2 (Image via Blizzard Entertainment)

Competitive play updates

One of the main focuses of the May 14 patch is competitive play. Specifically, one new modifier and an update to another one. The changes overall attempt to provide a better, more accurate gameplay experience for all players. You can check out the full patch notes here and below.

The demotion protection modifier

  • The modifier now shows the adjustment from the match rather than the net total.
  • The demotion protection modifier is now shown below the progress bar to improve visibility.

The pressure competitive modifier

  • This modifier is for those who are at the far ends of the skill distribution (either low or high compared to the average).  
  • Modifier shows up when you don’t earn as much progress from winning or losing.
  • Higher-ranked players will lose more from matches while lower=ranked players will gain more for winning matches.

Group restrictions

  • Now, Grandmaster players can group within three divisions and still be considered a narrow group.
  • Champion players can group within one division.

Losing streaks

  • If a player is on a losing streak, then the matchmaker will try to avoid placing that player on a team with other players who are losing.
Bastion in Overwatch 2 (Image via Blizzard Entertainment)
Bastion in Overwatch 2 (Image via Blizzard Entertainment)

Hero changes in the Overwatch 2 May 14 patch

There are some pretty significant changes both specifically and generally in the May 14 Overwatch 2 patch. The changes to armor and health regeneration is to mainly help deal with the fire and shotgun-type weapons.

  • Armor health has been changed to provide a flat damage reduction of 5 per projectile, up to a maximum of 50%.
  • Out-of-combat health regeneration changed from 20 health per second to 10 health per second + 5% of maximum health.

Tank changes

Tanks now are tankier with the May 14 Overwatch 2 patch!

  • Tanks now have 25% damage reduction against critical headshot damage.
  • Knockback resistance increased from 30% to 50%.

Junker Queen

  • Junker Queen can now cast Commanding Shout while using other abilities.
  • Cooldown decreased by two seconds (to 12 seconds rather than 14 seconds).


  • Gravitic Flux no longer requires line of sight to the center of the effect.

Wrecking Ball

  • Grappling Claw's impact damage increased to 60 from 50.
  • Piledriver's movement lockout duration for enemies increased to 0.75 seconds from 0.5.
  • Minefield got a massive damage increase to 165 from 130. The explosion knockback increased to 10.


  • Graviton Surge's radius and duration increased to 7 meters and 4 seconds respectively.

Damage hero changes in the May 14 patch


  • The Frag Launcher's impact damage increased from 40 to 45. Subsequently, the total damage increased from 120 to 125.


  • Duplicate's ultimate gain multiplier while transformed increased from 4 to 4.5.


  • Dragonstrike's speed increased to 15m per second.

Support hero changes of the Overwatch 2 May 14 patch


  • Rally now resets the cooldown of Shield Bash once activated.

Bug fixes

Of course, we can't forget about bug fixes. There aren't too many of them, but the notable bug fixes for the Overwatch 2 May 14 patch are as follows:

  • Eichenwalde, Samoa, and Shambali all had fixes to spots on the map where players could get temporarily stuck.
  • Mercy's Vengeance skin had a fix to the feather's not aligning properly.
  • Venture had fixes to Tectonic Shock in which counted turrets and non-player targets as valid for one of their challenges, as well as an issue where Venture could burrow above ground.

And that's it for the changes in the Overwatch 2 May 14 patch! For more Overwatch 2 content, stay tuned to

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