Some updates to DPS Doomfist in Overwatch Classic are now live.
Blizzard has made some adjustments to DPS Doomfist in the limited-time Overwatch Classic game mode. Read on for details.
![Screenshot of Doomfist in Overwatch Classic (Image via esports.gg)](https://admin.esports.gg/wp-content/uploads/2025/02/ScreenShot_25-02-07_17-43-42-000-1024x576.jpg)
Overwatch Classic DPS Doomfist patch notes
In this hotfix, Blizzard made some adjustments to Doomfist in the Overwatch Classic game mode, including updates to his Seismic Slam, Rising Uppercut, Rocket Punch, and Meteor Strike.
Below are all of the adjustments, as stated by Blizzard:
- In Overwatch Classic, we've adjusted Seismic Slam's ground checks and the shockwave hitbox to the older values.
- In Overwatch Classic, air time for Uppercut was adjusted to the original value. Loss of air control duration is set to the original 3 seconds instead of 0.6 seconds.
- In Overwatch Classic, Meteor Strike no longer can cancel Seismic Slam and Uppercut.
- In Overwatch Classic, Rocket Punch no longer can cancel Seismic Slam and Uppercut.
According to the developers, these Overwatch Classic changes aim to retune Doomfist to better match his original vibe from September 2017 — similar to what happened with the recent Mercy hotfix.
"We are looking to apply additional bug fixes next week to address other issues reported," the developers added.
![Screenshot of Doomfist's Overwatch Classic abilities, ultimate, passive, and more (Image via esports.gg)](https://admin.esports.gg/wp-content/uploads/2025/02/ScreenShot_25-02-07_17-43-44-000-1024x576.jpg)
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DPS Doomfist abilities and ultimate
Note that the Overwatch Classic game mode features six-versus-six (6v6) matches and Doomfist as a damage hero. In regular Overwatch 2, he's a tank. Above is our screenshot of Overwatch Classic Doomfist's full kit.
We've written out Doomfist's kit below as well:
- Rocket Punch (Ability): Hold to charge, then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.
- Rising Uppercut (Ability): Knock an enemy into the air
- Seismic Slam (Ability): Leap forward and smash the ground.
- Meteor Strike (Ultimate): Leap into the air, move the targeting circle, then left-click to strike the targeted area.
- Hand Cannon (Primary Weapon): A short-range weapon with spread. It reloads automatically.
- The Best Defense (Passive): Dealing damage with abilities creates temporary personal health.
Stick around on esports.gg for more news and updates on all things Overwatch 2 and Overwatch Classic!