“Turn it up! Time to rock the world!”
Sieg (Siegfried) will soon enter Dislyte as the mobile game's first-ever Umbra Esper. In celebration of this unit's arrival, players can participate in the latest Esper Pop Quiz event. Read on for all of the correct Sieg quiz answers in Dislyte.

Dislyte Sieg quiz answers
- Dislyte Sieg (Siegfried) Esper Pop Quiz Day 1: Norse
- Dislyte Sieg (Siegfried) Esper Pop Quiz Day 2: Rock Music
- Dislyte Sieg (Siegfried) Esper Pop Quiz Day 3: The Wanderers

Dislyte quiz answers: Sieg (Siegfried)
The answer to "Which mythology is Siegfried from?" is A) Norse. Next, the answer to "What type of music does Sieg listen to?" is B) Rock Music. This can be inferred from this Esper's artwork and abilities. Finally, the answer to "Which faction does Sieg belong to?" is C) The Wanderers. This is indicated in the unit's Esper profile.

Related articles
Dislyte Sieg (Siegfried) profile
Speaking of Sieg's profile, he is a wandering musician who loves rock music. His affinity for music is reflected in his abilities, which are Riftbeat, Dragonfire Amplifier, and Raging Finale. Sieg is also a legendary Umbra Esper and a Fighter unit who can inflict debuffs that ignore immunity effects.
Dislyte Sieg (Siegfried) abilities
- Riftbeat
- Dragonfire Amplifier
- Raging Finale

Below is a table showcasing all of Sieg's abilities, as provided by patch 3.4.24.
Ability Details | Riftbeat Riftbeat: Attacks 1 enemy, dealing damage based on ATK. After Ascension: Also inflicts Buff Blocker on the target. | Dragonfire Amplifier Active: Attacks all enemies, dealing damage based on ATK. Dispels Immunity, and gains Absorb and Recovery. If Sieg is deployed in the 2nd leftmost position, grants all allies Dragonbreath for 2 turns. Passive: When cast, if Raging Finale is not on cooldown, immediately casts Raging Finale 1 extra time. If Cadence stacks are maxed, further reduces all ability cooldowns. Dragonbreath: Increases ATK. After attacking, triggers Echo Scar damage on the target and grants Sieg Cadence. | Raging Finale Active: Attacks all enemies, dealing damage based on ATK and triggering Poison, Bleed, and Echo Scar damage on the target. Passive: Immune to Sleep, Petrification, and Diseased. Inflicts Echo Scar on the target after every attack, and applies extra Echo Scar on the attacker when counterattacked. Echo Scar: (Undispellable) Each stack reduces the target's ATK and DEF. At the end of the carrier's turn, they take damage equal to the number of stacks multiplied by a percentage of Sieg's ATK. This effect is stackable and lasts 2 turns. |
That's all for now. Stick around on esports.gg for more news and updates.