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Marvel Rivals Season 7 release date and patch notes

Amy Chen

Amy Chen

· 4 min read

Here are the patch notes for Marvel Rivals Season 7.

The next major Marvel Rivals update features White Fox as a new hero, Team-Ups, ultimate nerfs, and costumes galore. Read on for the Marvel Rivals Season 7 release date, patch notes, and details.

Marvel Rivals Season 7 release date

According to NetEase Games, the Marvel Rivals Season 7 release date is March 20. This was first revealed in the Season 6.5 roadmap and later reiterated via the game’s official YouTube channel and social media pages.

Marvel Rivals White Fox release date

As noted, White Fox enters Marvel Rivals on March 20. A Strategist hero, she’s skilled in martial arts and wields the power of the nine-tailed fox. She uses Yeowoo Guseul to heal allies and damage foes, stores Kumiho energy to buff teammates and charm enemies, partially transforms, and uses her claws and tails to push enemies back.

Ahead of White Fox’s release date, Guangguang, the creative director of Marvel Rivals, went into her ultimate in detail.

Marvel Rivals Season 7 release date
Guangguang talks about White Fox’s ultimate in Marvel Rivals (Image via NetEase Games)

“When she activates her ultimate, White Fox reveals her full nine-tailed form, using powerful claw strikes to suppress enemies and heal allies while also infusing Kuniho energy into teammates to grant them unstoppable and lifesteal effects, helping the team shine in crucial moments,” Guangguang said.

NetEase Games also released a White Fox game play trailer ahead of time. This trailer can be watched below.

Marvel Rivals Season 7 patch notes

In terms of the Marvel Rivals Season 7 patch notes, they feature a global nerf to ultimate ability charge rates. Starting March 20, Vanguards and Duelists convert 70% of damage to energy and regenerate 11 energy per second, down from 90% and 12 per second. Strategists, meanwhile, convert 75% of damage and healing to energy and regenerate 8 energy per second, down from 90% and 12 per second.

Below are the rest of the Marvel Rivals Season 7 patch notes, as provided by NetEase Games.

RoleHero Marvel Rivals Season 7 Patch Notes
VanguardAngela– Reduce Seraphic Soar’s attack charge-to-Spear of Ichors conversion from 45% to 35%. Increase bonus damage at full charge from 15 to 20.
– Increase Shielded Stance damage-to-charge conversion from 25% to 35%.
– Increase Assassin’s Charge cooldown from 3s to 6s. Reduce max recharge time from 10s to 8s.
– Increase Axes of Ichors Bonus Health to self from 40 to 50 and from 20 to 25 for allies after landing Divine Judgement.
– Increase Heaven’s Retribution (Ultimate Ability) spear throw Damage from 10 to 40. Reduce spear Health from 800 to 650.
Captain America– When Leading Dash is set to toggle, Captain America’s last four ranged Sentinel Strike shield throws won’t be interrupted by Leading Dash.
– Reduce Freedom Charge (Ultimate Ability) energy charge effect for allies from 30% to 20%.
Deadpool– Reduce Deadpool In Your Area – Vanguard (Upgraded) Damage Reduction from 40% to 30%.
– Increase Ultimate Ability cooldown from 45s to 60s.
Doctor Strange– Reduce the shield value of Shield of the Seraphim from 800 to 700.
Emma Frost– Reduce Diamond Form Damage Reduction from 25% to 20%.
– Adjust Psionic Seduction (Ultimate Ability) Damage Falloff at 30m from 50% to 70%. Gain 20% Damage Reduction during the ability.
Hulk– Increase Indestructible Guard absorbed damage to ultimate ability charge conversion rate from 100% to 130%.
– Gamma Burst gains two charges, each with a 6s cooldown. Reduce single hit damage from 75 to 65. Reduce Gamma Burst cooldown after each use from 6s to 2s.
Magneto– Increase Metal Bulwark cooldown from 12s to 15s. Reduce Iron Bulwark cooldown from 12s to 10s.
– Increase Meteor M (Ultimate Ability) projectile speed from 30m/s to 45m/s.
DuelistBlack Panther– Remove the cooldown on the second jump of Subtle Step.
Blade– Increase Hunter’s Shotgun Projectile Speed from 150m/s to 180m/s.
– Increase Ancestral Sword Attack Range from 4.5m to 5m.
– Bloodline Awakening New Effect: Excess lifesteal now grants Bonus Health (max 75; conversion rate 50%). Increase Lifesteal Ratio from 65% to 70%.
– Thousand-Fold Slash (Ultimate Ability) New Effect: Lifesteal effect now works without switching to Bloodline Awakening and also converts to Bonus Health. Increase Healing Reduction to enemies from 20% to 40%.
Daredevil– Reduce Devil’s Chain end Damage from 35 to 25.
– Reduce Devil’s Chain Bonus Max Health from 125 to 100.
– Reduce Sonic Pursuit Damage Reduction from 20% to 10%.
Deadpool (Duelist)– Increase base health from 250 to 275.
– Increase Ultimate Ability cooldown from 45s to 60s.
Elsa Bloodstone– Reduce Instinct lost upon defeat from 1 stack to 2 stacks.
– Reduce Ruthless Pursuit and Helix Advance Bonus Health from 40 to 30.
Hawkeye– Reduce Base Health from 275 to 250.
Human Torch– Instantly recover all Fire Cluster ammo energy after not using Blaze Cluster for 1s.
Iron Man– Armor Overdrive New Effect: Each KO while Armor Overdrive is active extends its duration by 2s.
– Reduce Armor Overdrive startup from 1.8s to 1.3s.
Magik– Increase Umbral Incursion hitbox radius in both normal and Darkchild forms from 0.45m to 1m.
– Reduce normal form Magik Slash max charged damage ratio 2 to 1.8 (max damage 90 → 81).
– Reduce Darkchild (Ultimate Ability) startup from 1s to 0.8s.
Psylocke– Increase Psionic Crossbow cooldown reduction to other abilities on hit from 0.25s to 0.3s.
– Increase Wing Shurikens Damage on throw and return from 8 to 9.
Scarlet Witch– Chaos Control now has Damage Falloff, starting at 10m and dropping to 90% at max range. Increase base damage from 80/s to 85/s (76.5/s at 20m).
– Increase the charge to Chthonian Burst by Chaos Control hits from 0.1 to 0.15. 
Winter Soldier– Reduce Roterstern Spell Field Damage on hit from 65 to 55.
StrategistDeadpool– Increase Ultimate Ability cooldown from 45s to 60s.
Gambit– Reduce Ragin’ Royal Flush (Ultimate Ability) Ultimate Ability Charge Acceleration to allies from 30% to 20%.
– Reduce Movement Boost from 50% to 40%.
– Increase additional single-target explosive damage, enhanced damage ratio from 20% to 25%.
Invisible Woman– Reduce Guardian Shield healing from 25/s to 15/s.
– Increase healing over time during Covert Advance from 20/s to 30/s.
Luna Snow– Idol Aura New Effect: Reduce Ice Arts cooldown by 2s whenever a hero with Idol Aura (self or ally) takes part in a KO.
Marvel Rivals Season 7 patch notes
Affected Team-Ups in Marvel Rivals Season 7 (Image via NetEase Games)

Marvel Rivals Season 7 Team-Ups

As for Team-Ups, the new ones are Blessing of the Kumiho featuring White Fox plus Luna Snow and Cosmic Cyclone featuring Storm plus Adam Warlock.

Team-UpDetails
Duality Dance (Adam Warlock and Luna Snow)– Adam Warlock loses the Team-Up Anchor 15% Healing Boost.
Jeff-nado (Storm and Jeff the Land Shark)– Removed.
Blessing of the Kumiho (White Fox and Luna Snow)– As the Team-Up Anchor, White Fox gains a 10% increase in healing effects.
– Luna Snow unlocks the new Spirit Fox Accord ability through her Team-Up with White Fox.
Cosmic Cyclone (Storm and Adam Warlock)– Adam Warlock gains the Heavenly Harmony ability through his Team-Up with Storm.

That’s all for now. Stick around on esports.gg for more Marvel Rivals news and updates.