Here are the details plus what the Hearthstone community thinks about the return of Anomalies.

Anomalies are returning to Hearthstone's Standard and Wild game modes this week. Read on for a list of these Hearthstone Anomalies and what they are bringing to the meta.

Hearthstone Anomalies in Standard and Wild (Image via Blizzard Entertainment)
Hearthstone Anomalies in Standard and Wild (Image via Blizzard Entertainment)

The return of Hearthstone Anomalies

According to Blizzard, one Anomaly appears in 100% of the games in Standard, Wild, and even Practice mode. There is the possibility of having a second Anomaly if either player has the Cho’gall, Twilight Chieftain minion in their deck. At the start of a game, this minion has a 50% chance of corrupting the match with a random Anomaly.

Cho’gall, Twilight Chieftain in Hearthstone (Image via Blizzard Entertainment)
Cho’gall, Twilight Chieftain in Hearthstone (Image via Blizzard Entertainment)

Hearthstone Anomalies list

  • Uncontrollable Growth: Both players start with an extra mana crystal.
  • Fast Track: Reduce the cost of all cards in both players’ starting hands by (1).
  • Army of the Corrupted: The first minion played on each player’s turns costs (1) less.
  • Spread of Corruption: The first spell played on each player’s turns costs (1) less.
  • Driven to Greed: Whenever a player ends their turn with unspent mana, they get a Coin.
  • Driven to Excess: Whenever a player ends their turn with unspent mana, they draw a card.
  • Opportunity Knocks: The first card drawn on a player’s turn is one they can afford to play.
  • Shifting Fate: Both players start with a Gear Shift in their hand.
  • Light in the Dark: Both players’ hero powers cost (1) less.
  • Gift of Gluttony: Both players start with two more drawn cards.
  • Your Eyes Betray You: Both players’ cards are golden.

Above is a list of the returning Anomalies, as provided by Blizzard.

What happened to Anomalies in Hearthstone?

As of July 2, 2024, the current reception of Hearthstone Anomalies is leaning toward the negative. While the majority of players loathe their return, others are interested in mixing it up in the one-week event.

Anomalies first arrived in Hearthstone Battlegrounds Season 5, resulting in effects at the start of each match. Then, for one week after the arrival of patch 27.4, they also appeared 100% of the time in different game modes, including Standard and Wild. After that period, they appeared in only 25% of games until patch 28.0.

That's all for now. Stick around on esports.gg for more Hearthstone news and updates.