343 Industries has announced they are now named Halo Studios, and the franchise is moving to Unreal Engine 5.
Halo Infinite was created on the Slipspace Engine, a revamped version of the blam! engine. That changes going forward. 343 Industries announced before the Halo World Champions Grand Final that Halo is moving to Unreal Engine 5 and they are now known as Halo Studios.
This follows suit with so many games delivering UE 5 experiences. Fortnite and its creative mode have heavy UE usage, alongside the recent announcement from Riot Games that VALORANT will move to UE 5 soon.
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Halo is switching over to Unreal Engine 5, per the new Halo Studios
Three members of 343 Industries took to the desk and discussed the change of Halo's engine to Unreal Engine 5. They expressed their excitement and let a video package play that showcased many 343 members do the same.
It went into detail of how Unreal Engine 5 can take the game to greater heights than every before. There are multiple projects in development with job openings available, and the reveal that they are now known as Halo Studios.
As the video states, it is a "New Dawn" of Halo and its universe. Of course, there was not a game reveal as many hoped for. Expect that to come from Xbox directly at a major show of some sort, unfortunately not at an esports tournament.
Still, the talk of multiple projects being in development should be enough to get any Halo fan excited. That, alongside the Halo World Championship 2024, proves that Halo can and perhaps will return to its former glory.
It is a tough ask, but the team seems ambitious towards righting the ship. And the crowd gave a thunderous applause of approval when the announcements before the Grand Final came through. Let's hope Halo is once again on the up and up.
Stay tuned to esports.gg for more esports news and Halo coverage.