Skull and Bones Season 1 Patch Notes – No reset confirmed cover image

Skull and Bones Season 1 Patch Notes – No reset confirmed

Changes ahoy!

The Skull and Bones Season 1 Patch Notes are here. This will mark the release of the games first official season, and as expected there is a whole host of changes, fixes and tweaks.

Most notable is the removal of the looming reset timer that has been lurking across Season 0. It was initially planned that your account would reset at the end of Season 0. These Skull and Bones Season 1 Patch Notes officially confirm that won't be the case anymore.

Here is everything coming when Skull and Bones Season 1 releases on February 27.

Skull and Bones Season 1 Patch Notes

New foe

Season 1 of Skull and Bones will introduce a new enemy to face off against. You'll need to put your fleet to good use to take down Philippe La Peste.

New Foe:

  • Face off against the formidable Philippe La Peste, also known as the "Plague King," and his menacing Fleet of Pestilence.

Skull and Bones Season 1 Patch notes - Seasonal gameplay

There will be some new seasonal challenges and enemies to face off against in Season 1.

Plaguebringers:

  • Plaguebringers, the vanguard of the Fleet of Pestilence, will emerge throughout the world.
  • Defeating them yields "Plaguebringer Captain Heads," escalating the Fleet's hostility.
  • As hostility peaks, brace yourself for a showdown with a powerful adversary carrying rare items.

Kingpin Bounties:

  • Week 2: March 5 – 26, 2024 - Jaws of Retribution: Meet Zamaharibu!
  • Week 5: March 26 – April 16, 2024 - Anguish from the Abyss: Encounter Rode Maangodin.

Seasonal Contracts

  • Engage in 3 unique contracts: The African Ailment, The Pursuing Plague, and The Encroaching Epidemic.
  • Complete contracts to unlock seasonal vanities for both your captain and ship.
  • Additionally, embark on the repeatable contract, Peste Control, by delivering 2 Plaguebringer Captain heads to Robin Blackwood for rewards.

Skull and Bones Season 1 Patch Notes - Smuggler Pass

If you pre-ordered the Skull and Bones premium edition, you'll have something called a 'Smuggler Pass Token'.

  • A mysterious messenger at Sainte-Anne's docks unveils foreign blueprints.
  • Complete challenges to obtain these exclusive blueprints.

New Ship Equipment

  • Carronade: A revolutionary lightweight cannon with enhanced power and accuracy at the expense of range.
  • Wailing Ward: Engineered to resist La Peste's toxins.
  • La Peste Schematics I: Increases damage to weak points on the Fleet of Pestilence by 10%.

Skull and Bones Season 1 Patch Notes - Updated Gameplay

Legendary Heist:

  • Ambushers in The Heist now exhibit more threatening behaviors to players with Helm-coveted loot.
  • Increased ambushers spawn frequency and quantity.

Hostile Takeover:

  • Increased participation capacity for various Manufactories during Hostile Takeover opportunities across different regions.
  • Rebalanced Opportunities generation based on the number of players unlocking a region.

Ship Perks

  • Bedar: Adjusted the Lancer perk to reduce flooding status effect damage against higher-ranked ships for fair combat.

Ship Updates

  • Ship Rank: Max cap increased from 11 to 12.

Skull and Bones Season 1 Patch Notes - Ship Equipment Adjustments

  • Epic-tier equipment gear scores adjusted for accessibility:
    • Carronade, Blue Specter, Dardanelles Gun, Twinwinch Ballista, Le Fléau, Wrathful Ward, Black Prince.

Contract Adjustments

  • Reduced Skirmisher spawn rate for "Unwelcome Aboard" contract.

World Events

  • Changed invite condition for "The Colonial Ship" World Event to Infamy Tier 9, Cutthroat.

Captain's Logbook

  • Logbook tabs disabled during "View in Map" from a Contract giver.

Tutorial Updates

  • World event tutorials now include group gameplay recommendations.
  • Helm contracts tutorial updated regarding Fast Travel disabling after currency collection.

Goods & Resources

  • Consumable item cooldown reset upon player respawn at sea.

Skull and Bones Season 1 releases on February 27.

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