Skull and Bones developers detail massive Y1S2.2 mid-season update to come for Season 2

Brandon Moore

Brandon Moore

Before the full patch notes are released, Ubisoft has detailed the important aspects of the Skull and Bones Y1S2.2 mid-season update.

Skull and Bones is already coming to its mid-season update for Season 2, labeled Y1S2.2 as the Ubisoft patch format goes. And while the game launched to much fanfare, it is no secret that it hasn't continued that early success.

Many pirates sailing the Indian Ocean want more. Whether it be content, quality of life improvements, or simply reasons to get others to play the game. With this mid-season update, the Skull and Bones team looks to improve a lot.

What to expect from the Skull and Bones Y1S2.2 mid-season update

(Image via Ubisoft)
(Image via Ubisoft)

Full details are set to arrive when the Skull and Bones Y1S2.2 mid-season update goes live. Those patch notes will tell you every little aspect you need to know, but for now, we have a look at the most impactful changes coming to the game.

Here's the meat of what is happening on Tuesday, August 6:

  • Increase of Warehouse space
  • Addition of filters to the warehouse and vendors
  • Increase of amount of ammunition purchasable from vendors
  • Rebalancing of ships, weapons, armor, furniture, and food
    • Changes to Culverins and Long Guns
    • Changes to the secondary effect of Compagnie Spirits Locker
    • Black Prince Armor damage reduction bonus changes
    • Food damage reduction bonus changes
    • Changes to the upgraded perks for the Brigantine and Bedar
  • A wide variety of fixes for bugs and other issues

The message from the developing team states that everything in the Skull and Bones Y1S2.2 mid-season update has been in the works for weeks. The complication of some newly discovered issues delayed the major update, but it should be running on time now.

With Season 3 on the horizon, the Skull and Bones team hopes the Y1S2.2 update will further extend the trust being player and developer. They are looking to reduce the overall risk of bugs and crashes, so large updates can be more content-focused in the future.

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