The first update to Hades 2 Early Access proves that Supergiant Games listens to its players’ and the community’s feedback.

Supergiant Games revealed the details of the first update for Hades 2 Early Access. It brings many quality-of-life changes on top of some bug fixes. But most importantly, it proves that they listen to the feedback that the community and players provide.

This update to Hades 2 Early Access notably improves the Sprint, the Dash, and makes farming for resources less cumbersome. The published patch notes marked changes that were inspired by community feedback. In this article, these will be marked by an asterisk (*). Beware of spoilers.

Hades 2 Early Access update 1

The biggest changes are the Sprint and Dash, but the changes span across a lot of aspects. Another reminder that the patch contains spoilers, so scroll at your own risk.

This update to Hades 2 Early Access is now available on Steam.

Gameplay updates

  • *Your Sprint is innately faster and turning is more responsive (re-scaled abilities that boost this)
  • *You can now Dash out of many attack recovery animations more reliably
  • *You can now gather from any resource point once you have unlocked the corresponding Gathering Tool (and you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often)

Altar of Ashes

*The Swift Runner now also makes your Dash immediate

  • Faster speed means you are invulnerable for very slightly less time
  • Re-scaled Sprint speed bonus since Sprint is innately faster now

Level design and environments

  • *It is easier to Dash across chasms in Oceanus
  • *Driftwood resources are more common in the Rift of Thessaly

Menus and UI

  • *Using a Well of Charon displays your current Gold without the need to check your Boon Info
  • *The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored
  • *Added the Patch Notes option to the Main Menu


  • *Early encounters with Eris are less likely to occur (she also drops something of value)
  • *Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present
  • *Entries in the Book of Shadows are generally easier to reveal
  • *You can gift Echo without having to wait around as long after conversing
  • *Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above
  • *In the Hades Flashback, a hint will eventually play for players who don't realize they are in control
  • *Improved mouse selection in various cases
  • *Improved support for some additional controllers
  • Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)
  • Updates and fixes to translations in some languages

Bug fixes

  • *Fixed several issues with Dark Side (Selene)
  • *Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning
  • *Fixed Fire Extinguisher (Hestia) not dealing damage as expected
  • *Fixed Sister Blades Omega Attack not hitting reliably from certain angles
  • *Fixed retaining the ability to block while afflicted with Twilight Curse (Selene)
  • *Fixed various cases of foes sometimes spawning out of bounds
  • *Fixed camera zoom-in getting stuck vs. in certain situations
  • *Fixed cases where you could Dash out of bounds in the Crossroads
  • *Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events
  • *Fixed autolock not clearing as expected while using mouse controls
  • *Fixed keyboard inputs sometimes getting stuck unexpectedly
  • *Fixed several input issues switching from gamepad to mouse-and-keyboard controls
  • *Fixed several issues playing in ultrawide resolutions
  • *Fixed some visual effects vs. lingering between phases or after the fight
  • *Fixed a Melinoë voice line repeating unexpectedly around the
  • *Fixed various rare crashes
  • *Fixed several text errors
  • *Other minor fixes

That's all for now. Stick around on for more news and updates.

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