Widespread hero adjustments arrive in Dota 2’s newest patch, Patch 7.37e.

Crownfall Act IV arrived last week, and many had hoped Valve would include a balance patch with it after a few pesky heroes began to take over the meta. That balance patch arrived today, however, with Patch 7.37e landing on servers earlier today.

Here's a breakdown of Dota 2 Patch 7.37e including buffs, nerfs, adjustments, and more.

Dota 2 Patch 7.37e summary

At last, the Gorgon falls. (Image via Valve)
At last, the Gorgon falls. (Image via Valve)

We've divided the hero updates into one of four tiers: major buff (an important and game-changing power boost), minor buff (a small tweak to performance), minor nerf (a slight drop in power level), and major nerf (a massive adjustment changing the hero for the worse).

Not every hero patch note is included in the below table. If the change is minimal, we won't include it — check the full patch notes below for the exact change.

Adjujstment Level
Hero(es)
Major BuffDazzle, Ringmaster (Aghanim's)
Minor BuffAlchemist, Anti-Mage, Brewmaster, Elder Titan, Luna, Outworld Destroyer, Sven
Minor NerfAxe, Bristleback, Invoker, Naga Siren, Nature's Prophet, Pangolier, Sand King, Shadow Demon, Shadow Fiend, Terrorblade, Tusk
Major NerfEnchantress, Medusa, Muerta

Medusa, Enchantress hit with hefty nerfs after purple patch of form

See you later, snake! (Screenshot by esports.gg)
See you later, snake! (Screenshot by esports.gg)

Medusa's time at the top of the carry win rate charts is surely over after Valve pulled the trigger on some big nerfs with 7.37e today. Venomous Volley, the go-to Facet option for the Gorgon, has been hit hard.

Illusions will no longer apply the Facet's poison effects, and now that it scales with an ability, it reaches the same effectiveness later in the game. It also forces Medusa players to max Split Shot early when Mana Shield and Mystic Snake are arguably better early and mid-game abilities.

Mana Shield absorbs less damage and Split Shot's outgoing damage has dropped a touch in the late game. Her win rate currently sits above all others at 56.56% according to Dotabuff — but how far will she fall now?

While we're on the topic of big nerfs, we can't ignore Enchantress. Enchant's mana cost has been nearly doubled in the early game meaning extra management for ganking, and her Nature's Attendants healing capability has been hit with a duration nerf early, too.

Pre level six, Ench players will need to be careful when ganking or in lane!

Ringmaster finally gets Aghanim's Scepter upgrade

Borderline broken. (Screenshot by esports.gg)
Borderline broken. (Screenshot by esports.gg)

At long last, Dota 2's court jester Ringmaster has received his Aghanim's Scepter upgrade — and it looks to be a good one!

The support hero was released exactly 89 days ago but came without a Hero Facet or an Aghanim's Scepter upgrade, something every Dota 2 hero is supposed to have. While we're still waiting on alternate Facets, we do now have the Scepter upgrade for Escape Act.

Escape Act, with Agh's Scepter, will now have two charges. When the allied hero bursts open from the box, enemies nearby take additional magic damage and eight Implement Arts daggers are thrown out in all directions. These daggers have half the range of a standard dagger.

Two charges of this escape ability is already strong enough but the additional damage and slow from the dagger hits will make this a must-buy on Ringmaster.

You can view the full Dota 2 Patch 7.37e patch notes here, but we've listed them below for you!

All Dota 2 Patch 7.37e patch notes

Heroes

Hero
Changes
AlchemistMixologist (Facet)
Unstable Concoction
Cooldown reduction increased from 30% to 35%.

Acid Spray
Mana Cost rescaled from 110 to 105/110/115/120.

Unstable Concoction
Cooldown increased from 15 to 17 seconds.
Anti-MageBase Strength increased from 19 to 21.
AxeOne Man Army (Facet)
Armor as Strength decreased from 50% to 40%.

Battle Hunger
Movement Slow rescaled from 11/19/27/35% to 15/20/25/30%.
BaneEnfeeble
Mana Cost rescaled from 120 to 100/110/120/130.
BatriderSmoldering Resin (Innate)
Damage increased from 15% to 20%.
BeastmasterDrums of Slom
Drum Hit Damage decreased from 85 to 80.

Talents
Level 10 Talent Inner Beast Magic Resist decreased from 10% to 8%.
Bounty HunterShuriken Toss
Mana Cost increased from 65/70/75/80 to 75/80/85/90.
BrewmasterBase Intelligence increased from 15 to 17.

Drunken Brawler
Earth Brawler stance armor increased from 1/3/5/7 to 2/4/6/8.
BristlebackHairball
Cast Range decreased from 1,000 to 750.
ClockwerkBattery Assault
Bonus damage against creeps decreased from 2x to 1.5x.

Talents
Level 10 Talent -2s Power Cogs Cooldown replaced with +75 Hookshot Damage.
DazzleWeave
Duration increased from eight to 10 seconds.
DisruptorTalents
Level 15 Talent Glimpse Max Damage increased from 280 to 300.
Earth SpiritBoulder Smash
Bonus damage against creeps decreased from 1.4x to 1.25x.

Talents
Level 10 Talent Spell Amplification decreased from +10% to +8%.
Level 10 Talent +200 Rolling Boulder Distance replaced with -2 seconds Geomagnetic Grip Cooldown.
Level 15 Talent Magnetize Damage & Duration decreased from +30% to +25%.
Level 20 Talent -3 seconds Geomagnetic Grip Cooldown replaced with +250 Rolling Boulder Distance.
Elder TitanDeconstruction (Facet)
Natural Order
Enemies that leave the AoE now lose one stack per second instead of all stacks instantly.

Echo Stomp
Damage rescaled from 70/100/130/160 to 60/100/140/180.
EnchantressEnchant
Mana Cost increased from 40/50/60/70 to 70.

Nature's Attendants
Duration decreased from 10/11/12/13 seconds to 7/9/11/13 seconds.
EnigmaDemonic Summoning
Eidolon gold bounty increased from 14-20 to 17-20.
GrimstrokeFine Art (Facet)
Stroke of Fate
Improved behavior when casting at maximum cast range.
GyrocopterRocket Barrage
Mana Cost rescaled from 75/80/85/90 to 85.
InvokerE.M.P.
Aghanim's Shard pull speed decreased from 175 to 150.

Cold Snap
Mana Cost increased from 90 to 100.
JakiroTalents
Level 10 Talent -10%/10 Dual Breath Movement/Attack Speed Slow replaced with -2 seconds Dual Breath Cooldown.
JuggernautBlade Fury
Cooldown decreased from 42/34/26/18 seconds to 36/30/24/18 seconds.
KezEcho Slash
Bonus Hero Damage rescaled from 30/45/60/75 to 25/45/65/85.

Grappling Claw
Hero Bonus Lifesteal decreased from 50/100/150/200 to 40/80/120/160.
Legion CommanderOverwhelming Odds
Aghanim's Shard Radius Bonus in Duel decreased from 150 to 100.

Talents
Level 10 Talent Press The Attack Movement Speed increased from +10% to +12%.
LichFrostbound (Facet)
Chain Frost
Frostbound Duration decreased from 2/3/4s to 2/2.75/3.5 seconds.
If the affected hero dies and buys back, Chain Frost will no longer follow that hero.
LinaFiery Soul
Aghanim's Shard Spell Damage per charge increased from 20 to 25.
LionBase Intelligence reduced from 20 to 19.
LunaLunar Blessing
Bonus Night Vision rescaled from 400 + 20 per level to 250 + 25 per level.

Talents
Level 10 Talent Moon Glaives Damage Penalty Reduction decreased from 8% to 5%.
Level 15 Talent +80 Lucent Beam Damage replaced with one additional Lunar Orbit glaive.
Level 20 Talent 2 Moon Glaives fired on Lucent Beam replaced with +110 Lucent Beam Damage.
LycanSpirit Wolves (Facet)
Summon Wolves
Fixed spirit wolves being visible when Lycan himself is invisible.

Apex Predator (Innate)
Now also applies to units under Lycan's control. Bonus is still based on Lycan's level.
MedusaVenomous Volley (Facet)
Poison is no longer applied by illusions.
Now scales with Split Shot.
Movement Slow rescaled from 35% to 20/25/30/35%.
Attack speed slow rescaled from 80 to 35/50/65/80.

Mana Shield
Base Damage per mana decreased from 2.4 to 2.2.

Split Shot
Outgoing damage rescaled from 40/55/70/85% to 50/60/70/80%.
Monkey KingMischief
Damage immunity duration decreased from 0.2 to 0.1 seconds.
MuertaThe Calling
Movement Slow rescaled from 15/20/25/30% to 20%.
Naga SirenDeluge (Facet)
Deluge
Mana Cost increased from 50/60/70/80 to 80.
Duration decreased from four to 3.5 seconds.

Song of the Siren
Aghanim's Shard Max HP per second decreased from 6/7/8% to 5/6/7%.
Nature's ProphetIronwood Treant (Facet)
Nature's Call
Treant gold bounty rescaled from 18-24 on all levels to 16/24/32/40.
Treant XP bounty increased from 30 to 30/40/50/60.
Outworld DestroyerOminous Discernment (Innate)
Bonus mana per Intelligence increased from two to 2.5.
PangolierThunderbolt (Facet)
Rolling Thunder
Turn Rate bonus changed from flat +110 to +40% (results in +48).
Phantom LancerPhantom Rush
Bonus Agility Duration increased from 1.5 to two seconds.
Primal BeastTrample
Mana Cost increased from 90 to 100.

Pulverize
Hit Damage rescaled from 125/175/225 to 100/175/250.

Talents
Level 10 Talent Onslaught Damage decreased from +90 to +80.
PuckPuckish (Innate)
Spell Dodge multiplier decreased from 4x to 3.5x.

Talents
Level 10 Talent Illusory Orb Damage decreased from +50 to +40.
Queen of PainMasochist (Facet)
Spell Amplification decreased from 15% to 14%.
Outgoing Spell Damage reflected increased from 20% to 21%.

Talents
Level 10 Talent Strength decreased from +8 to +7
RingmasterEscape Act
Now upgraded with Aghanim's Scepter:
- Replaces cooldown with two charges. When the box pops open, it deals 300 magical damage to all enemies in a 275 radius and throws eight Impalement Art daggers with 50% range in all directions.

Spotlight
Spotlight Radius decreased from 550 to 275.
Now summons three separate spotlights each sweeping independently from each other.
Sand KingSandshroud (Facet)
Sand Storm
Duration decreased from 20/25/30/35 to 16/20/24/28 seconds.

Sand Storm
Damage per Second rescaled from 25/50/75/100 to 30/50/70/90
Shadow DemonDisruption
Bonus Base Damage rescaled from 30/40/50/60 to 25/40/55/70.

Demonic Purge
Cooldown increased from 60 to 70/65/60 seconds.
Aghanim's Scepter charge restoration time increased from 60s to 70/65/60 seconds.

Demonic Cleanse
Cooldown increased from 60 to 70/65/60 seconds.
Aghanim's Scepter charge restoration time increased from 60 to 70/65/60 seconds.
Shadow FiendLasting Presence (Facet)
Presence of the Dark Lord
Now Bonus Armor Reduction buff is removed when Shadow Fiend dies.
Hero Reduction Duration decreased from 70 to 60 seconds.

Necromastery
Damage per soul decreased from 1/3/4/5 to 1/2/3/4.

Feast of Souls
Now increases Max Necromastery Souls by five for the duration of the buff.
Bonus Attack Speed rescaled from 40/50/60/70 to 30/50/70/90,
Shadow ShamanBase attack speed increased from 90 to 100.

Hex
Mana Cost rescaled from 110/140/170/200 to 130/150/170/190.
Storm SpiritOverload
Fixed Overload proccing an extra time when using Aghanim's Shard.
SvenVanquisher (Innate)
Bonus damage increased from 17% to 20%.

God's Strength
Mana Cost decreased from 100/150/200 to 100/125/150.
TerrorbladeReflection
Mana Cost increased from 35/40/45/50 to 45/50/55/60.

Talents
Level 10 Talent Reflection Cooldown Reduction decreased from five to four seconds.
TidehunterAnchor Smash
Mana Cost decreased from 45/50/55/60 to 40/45/50/55.
Treant ProtectorPrimeval Power
Damage per level increased from five to six.
TuskBitter Chill
Now scales with Walrus Punch instead of Tag Team or Drinking Buddies.
Attack Speed Slow rescaled from 20/30/40/50/60 to 15/35/55/75.
UndyingDecay
Base Damage increased from 0/40/80/120 to 10/50/90/130.
VenomancerPlague Carrier
Ward Health from Carrier's Max Health increased from 1/1.5/2/2.5% to 1.5/2/2.5/3%.
VisageDeath Toll (Facet)
Soul Assumption
Bonus Gold per Charge decreased from 35 to 30.
WarlockEldritch Summoning (Innate)
Imps no longer explode if killed by enemy heroes.
Witch DoctorVoodoo Switcheroo
Duration decreased from three to 2.5 seconds.
Wraith KingBase armor increased by two.

Vampiric Spirit
Lifesteal decreased from 20/30/40/50% to 16/24/32/40%.

Mortal Strike
Critical Damage rescaled from 150/200/250/300% to 160/200/240/280%.

Talents
Level 20 Talent Attack Speed decreased from +70 to +60.
Level 20 Talent Cleave increased from +35% to +40%.

Items

Item
Changes
KhandaRecipe cost decreased from 600 to 500. Total cost decreased from 5,200 to 5,100.

Empower Spell
Bonus Damage from caster's Attack Damage decreased from 75% to 60%.

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