Crownfall Act IV arrived last week, and many had hoped Valve would include a balance patch with it after a few pesky heroes began to take over the meta. That balance patch arrived today, however, with Patch 7.37e landing on servers earlier today.
Here’s a breakdown of Dota 2 Patch 7.37e including buffs, nerfs, adjustments, and more.
Dota 2 Patch 7.37e summary
At last, the Gorgon falls. (Image via Valve)
We’ve divided the hero updates into one of four tiers: major buff (an important and game-changing power boost), minor buff (a small tweak to performance), minor nerf (a slight drop in power level), and major nerf (a massive adjustment changing the hero for the worse).
Not every hero patch note is included in the below table. If the change is minimal, we won’t include it — check the full patch notes below for the exact change.
Adjujstment Level
Hero(es)
Major Buff
Dazzle, Ringmaster (Aghanim’s)
Minor Buff
Alchemist, Anti-Mage, Brewmaster, Elder Titan, Luna, Outworld Destroyer, Sven
Medusa, Enchantress hit with hefty nerfs after purple patch of form
See you later, snake! (Screenshot by esports.gg)
Medusa’s time at the top of the carry win rate charts is surely over after Valve pulled the trigger on some big nerfs with 7.37e today. Venomous Volley, the go-to Facet option for the Gorgon, has been hit hard.
Illusions will no longer apply the Facet’s poison effects, and now that it scales with an ability, it reaches the same effectiveness later in the game. It also forces Medusa players to max Split Shot early when Mana Shield and Mystic Snake are arguably better early and mid-game abilities.
Mana Shield absorbs less damage and Split Shot’s outgoing damage has dropped a touch in the late game. Her win rate currently sits above all others at 56.56% according to Dotabuff — but how far will she fall now?
While we’re on the topic of big nerfs, we can’t ignore Enchantress. Enchant’s mana cost has been nearly doubled in the early game meaning extra management for ganking, and her Nature’s Attendants healing capability has been hit with a duration nerf early, too.
Pre level six, Ench players will need to be careful when ganking or in lane!
Ringmaster finally gets Aghanim’s Scepter upgrade
Borderline broken. (Screenshot by esports.gg)
At long last, Dota 2’s court jester Ringmaster has received his Aghanim’s Scepter upgrade — and it looks to be a good one!
The support hero was released exactly 89 days ago but came without a Hero Facet or an Aghanim’s Scepter upgrade, something every Dota 2 hero is supposed to have. While we’re still waiting on alternate Facets, we do now have the Scepter upgrade for Escape Act.
Escape Act, with Agh’s Scepter, will now have two charges. When the allied hero bursts open from the box, enemies nearby take additional magic damage and eight Implement Arts daggers are thrown out in all directions. These daggers have half the range of a standard dagger.
Two charges of this escape ability is already strong enough but the additional damage and slow from the dagger hits will make this a must-buy on Ringmaster.
You can view the full Dota 2 Patch 7.37e patch notes here, but we’ve listed them below for you!
All Dota 2 Patch 7.37e patch notes
Heroes
Hero
Changes
Alchemist
Mixologist (Facet) Unstable Concoction Cooldown reduction increased from 30% to 35%.
Acid Spray Mana Cost rescaled from 110 to 105/110/115/120.
Unstable Concoction Cooldown increased from 15 to 17 seconds.
Anti-Mage
Base Strength increased from 19 to 21.
Axe
One Man Army (Facet) Armor as Strength decreased from 50% to 40%.
Battle Hunger Movement Slow rescaled from 11/19/27/35% to 15/20/25/30%.
Bane
Enfeeble Mana Cost rescaled from 120 to 100/110/120/130.
Batrider
Smoldering Resin (Innate) Damage increased from 15% to 20%.
Beastmaster
Drums of Slom Drum Hit Damage decreased from 85 to 80.
Talents Level 10 Talent Inner Beast Magic Resist decreased from 10% to 8%.
Bounty Hunter
Shuriken Toss Mana Cost increased from 65/70/75/80 to 75/80/85/90.
Brewmaster
Base Intelligence increased from 15 to 17.
Drunken Brawler Earth Brawler stance armor increased from 1/3/5/7 to 2/4/6/8.
Bristleback
Hairball Cast Range decreased from 1,000 to 750.
Clockwerk
Battery Assault Bonus damage against creeps decreased from 2x to 1.5x.
Talents Level 10 Talent -2s Power Cogs Cooldown replaced with +75 Hookshot Damage.
Dazzle
Weave Duration increased from eight to 10 seconds.
Disruptor
Talents Level 15 Talent Glimpse Max Damage increased from 280 to 300.
Earth Spirit
Boulder Smash Bonus damage against creeps decreased from 1.4x to 1.25x.
Talents Level 10 Talent Spell Amplification decreased from +10% to +8%. Level 10 Talent +200 Rolling Boulder Distance replaced with -2 seconds Geomagnetic Grip Cooldown. Level 15 Talent Magnetize Damage & Duration decreased from +30% to +25%. Level 20 Talent -3 seconds Geomagnetic Grip Cooldown replaced with +250 Rolling Boulder Distance.
Elder Titan
Deconstruction (Facet) Natural Order Enemies that leave the AoE now lose one stack per second instead of all stacks instantly.
Echo Stomp Damage rescaled from 70/100/130/160 to 60/100/140/180.
Enchantress
Enchant Mana Cost increased from 40/50/60/70 to 70.
Nature’s Attendants Duration decreased from 10/11/12/13 seconds to 7/9/11/13 seconds.
Enigma
Demonic Summoning Eidolon gold bounty increased from 14-20 to 17-20.
Grimstroke
Fine Art (Facet) Stroke of Fate Improved behavior when casting at maximum cast range.
Gyrocopter
Rocket Barrage Mana Cost rescaled from 75/80/85/90 to 85.
Invoker
E.M.P. Aghanim’s Shard pull speed decreased from 175 to 150.
Blade Fury Cooldown decreased from 42/34/26/18 seconds to 36/30/24/18 seconds.
Kez
Echo Slash Bonus Hero Damage rescaled from 30/45/60/75 to 25/45/65/85.
Grappling Claw Hero Bonus Lifesteal decreased from 50/100/150/200 to 40/80/120/160.
Legion Commander
Overwhelming Odds Aghanim’s Shard Radius Bonus in Duel decreased from 150 to 100.
Talents Level 10 Talent Press The Attack Movement Speed increased from +10% to +12%.
Lich
Frostbound (Facet) Chain Frost Frostbound Duration decreased from 2/3/4s to 2/2.75/3.5 seconds. If the affected hero dies and buys back, Chain Frost will no longer follow that hero.
Lina
Fiery Soul Aghanim’s Shard Spell Damage per charge increased from 20 to 25.
Lion
Base Intelligence reduced from 20 to 19.
Luna
Lunar Blessing Bonus Night Vision rescaled from 400 + 20 per level to 250 + 25 per level.
Talents Level 10 Talent Moon Glaives Damage Penalty Reduction decreased from 8% to 5%. Level 15 Talent +80 Lucent Beam Damage replaced with one additional Lunar Orbit glaive. Level 20 Talent 2 Moon Glaives fired on Lucent Beam replaced with +110 Lucent Beam Damage.
Lycan
Spirit Wolves (Facet) Summon Wolves Fixed spirit wolves being visible when Lycan himself is invisible.
Apex Predator (Innate) Now also applies to units under Lycan’s control. Bonus is still based on Lycan’s level.
Medusa
Venomous Volley (Facet) Poison is no longer applied by illusions. Now scales with Split Shot. Movement Slow rescaled from 35% to 20/25/30/35%. Attack speed slow rescaled from 80 to 35/50/65/80.
Mana Shield Base Damage per mana decreased from 2.4 to 2.2.
Split Shot Outgoing damage rescaled from 40/55/70/85% to 50/60/70/80%.
Monkey King
Mischief Damage immunity duration decreased from 0.2 to 0.1 seconds.
Muerta
The Calling Movement Slow rescaled from 15/20/25/30% to 20%.
Naga Siren
Deluge (Facet) Deluge Mana Cost increased from 50/60/70/80 to 80. Duration decreased from four to 3.5 seconds.
Song of the Siren Aghanim’s Shard Max HP per second decreased from 6/7/8% to 5/6/7%.
Nature’s Prophet
Ironwood Treant (Facet) Nature’s Call Treant gold bounty rescaled from 18-24 on all levels to 16/24/32/40. Treant XP bounty increased from 30 to 30/40/50/60.
Outworld Destroyer
Ominous Discernment (Innate) Bonus mana per Intelligence increased from two to 2.5.
Pangolier
Thunderbolt (Facet) Rolling Thunder Turn Rate bonus changed from flat +110 to +40% (results in +48).
Phantom Lancer
Phantom Rush Bonus Agility Duration increased from 1.5 to two seconds.
Primal Beast
Trample Mana Cost increased from 90 to 100.
Pulverize Hit Damage rescaled from 125/175/225 to 100/175/250.
Talents Level 10 Talent Onslaught Damage decreased from +90 to +80.
Puck
Puckish (Innate) Spell Dodge multiplier decreased from 4x to 3.5x.
Talents Level 10 Talent Illusory Orb Damage decreased from +50 to +40.
Queen of Pain
Masochist (Facet) Spell Amplification decreased from 15% to 14%. Outgoing Spell Damage reflected increased from 20% to 21%.
Talents Level 10 Talent Strength decreased from +8 to +7
Ringmaster
Escape Act Now upgraded with Aghanim’s Scepter: – Replaces cooldown with two charges. When the box pops open, it deals 300 magical damage to all enemies in a 275 radius and throws eight Impalement Art daggers with 50% range in all directions.
Spotlight Spotlight Radius decreased from 550 to 275. Now summons three separate spotlights each sweeping independently from each other.
Sand King
Sandshroud (Facet) Sand Storm Duration decreased from 20/25/30/35 to 16/20/24/28 seconds.
Sand Storm Damage per Second rescaled from 25/50/75/100 to 30/50/70/90
Shadow Demon
Disruption Bonus Base Damage rescaled from 30/40/50/60 to 25/40/55/70.
Demonic Purge Cooldown increased from 60 to 70/65/60 seconds. Aghanim’s Scepter charge restoration time increased from 60s to 70/65/60 seconds.
Demonic Cleanse Cooldown increased from 60 to 70/65/60 seconds. Aghanim’s Scepter charge restoration time increased from 60 to 70/65/60 seconds.
Shadow Fiend
Lasting Presence (Facet) Presence of the Dark Lord Now Bonus Armor Reduction buff is removed when Shadow Fiend dies. Hero Reduction Duration decreased from 70 to 60 seconds.
Necromastery Damage per soul decreased from 1/3/4/5 to 1/2/3/4.
Feast of Souls Now increases Max Necromastery Souls by five for the duration of the buff. Bonus Attack Speed rescaled from 40/50/60/70 to 30/50/70/90,
Shadow Shaman
Base attack speed increased from 90 to 100.
Hex Mana Cost rescaled from 110/140/170/200 to 130/150/170/190.
Storm Spirit
Overload Fixed Overload proccing an extra time when using Aghanim’s Shard.
Sven
Vanquisher (Innate) Bonus damage increased from 17% to 20%.
God’s Strength Mana Cost decreased from 100/150/200 to 100/125/150.
Terrorblade
Reflection Mana Cost increased from 35/40/45/50 to 45/50/55/60.
Talents Level 10 Talent Reflection Cooldown Reduction decreased from five to four seconds.
Tidehunter
Anchor Smash Mana Cost decreased from 45/50/55/60 to 40/45/50/55.
Treant Protector
Primeval Power Damage per level increased from five to six.
Tusk
Bitter Chill Now scales with Walrus Punch instead of Tag Team or Drinking Buddies. Attack Speed Slow rescaled from 20/30/40/50/60 to 15/35/55/75.
Undying
Decay Base Damage increased from 0/40/80/120 to 10/50/90/130.
Venomancer
Plague Carrier Ward Health from Carrier’s Max Health increased from 1/1.5/2/2.5% to 1.5/2/2.5/3%.
Visage
Death Toll (Facet) Soul Assumption Bonus Gold per Charge decreased from 35 to 30.
Warlock
Eldritch Summoning (Innate) Imps no longer explode if killed by enemy heroes.
Witch Doctor
Voodoo Switcheroo Duration decreased from three to 2.5 seconds.
Wraith King
Base armor increased by two.
Vampiric Spirit Lifesteal decreased from 20/30/40/50% to 16/24/32/40%.
Mortal Strike Critical Damage rescaled from 150/200/250/300% to 160/200/240/280%.
Talents Level 20 Talent Attack Speed decreased from +70 to +60. Level 20 Talent Cleave increased from +35% to +40%.
Items
Item
Changes
Khanda
Recipe cost decreased from 600 to 500. Total cost decreased from 5,200 to 5,100.
Empower Spell Bonus Damage from caster’s Attack Damage decreased from 75% to 60%.