One of Brazil’s best players right here!

FURIA are the home crowd favorites at IEM Rio CS: GO Major. The Brazilian squad usually receives the loudest cheers from fans and the Jeunesse Arena erupts with noise every time a FURIA player gets a kill. And Yuri “yuurih” Boian is one of the players that gets the loudest cheers. Here are Yuurih’s CS: GO crosshair, video and viewmodel settings.

Yuurih CS: GO crosshair settings

  • Drawoutline: 0
  • Alpha: 200
  • Color: 2
  • Blue: 0
  • Green: 255
  • Red: 255
  • Dot: 0
  • Gap: -3
  • Size: 3
  • Style: 4
  • Thickness: 1
  • Sniper Width: 1

Here are Yuurih’s CS: GO crosshair settings to include in the CS: GO console

cl_crosshair_drawoutline 0; cl_crosshairalpha 200; cl_crosshaircolor 2; cl_crosshaircolor_b 0; cl_crosshaircolor_g 255; cl_crosshaircolor_r 255; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_crosshair_sniper_width 1;

Yuurih Mouse settings

Here are Yuurih’s mouse settings. Yuurih uses a Zowie EC2 mouse. 

  • DPI: 400
  • Sensitivity: 2.5
  • eDPI: 1000
  • Zoom Sensitivity: 1
  • Hz: 1000
  • Windows Sensitivity: 6
  • Raw Input: 1
  • Mouse acceleration: 0

Viewmodel settings

The viewmodel is the size of the in-game model that determines how much of the map is visible to you. The difference is not huge, but at the professional level it can provide a sizable reflex advantage. Here are Yuurih’s CS: GO viewmodel settings.

  • FOV: 68
  • Offset X: 2.5
  • Offset Y: 0
  • Offset Z: -1.5
  • Presetpos: 3
  • Shift Left Amt: 0.68
  • Shift Right Amt: 0.75
  • Recoil: 0
  • Righthand: 0

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 0.68; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 0;

Image Credit: PGL

Also here are Yuurih’s Bob settings. The bob settings determine how much the weapon model moves during running across the map. At the highest levels, the bob settings can serve as a distraction and a second of extra reflex time can mean the difference between a round won or a round lost.

cl_bob_lower_amt 5; cl_bobamt_lat 0.4; cl_bobamt_vert 0.25; cl_bobcycle 0.98;

Yuurih CS: GO video settings

  • Resolution: 1152×864
  • Aspect Ration – 4:3
  • Scaling Mode: Stretched
  • Color Mode: Computer Monitor
  • Brightness: 130%
  • Display Mode: Fullscreen
  • Global Shadow Quality: High
  • Model/Texture Detail: Low
  • Texture Streaming: Disabled
  • Effect Detail: Low
  • Shader Detail: Low
  • Boost Player contrast: Enabled
  • Multicore Rendering: Enabled
  • Multisampling Anti-Aliasing Mode: 4XMSAA
  • FXAA Anti Aliasing: Disabled
  • Texture Filtering Mode: Anisotropic 4x
  • Wait for Vertical Sync: Disabled
  • Motion Blur: Disabled
  • Triple Mointor Mode: Disabled
  • Use Uber Shaders: Enabled

Stay tuned to esports for the latest CS: GO news and updates. You can also check out our section for CS: GO crosshair articles to view different pros’ updated crosshairs.

Rohan - Content Editor

Rohan

Content Editor | Twitter: @rohan_esports | Twitch: rohan_3105

Started esports with Dota, moved to CS, then OW, back to Dota 2 and now a bit of Valorant. I love city-building games, have spent hours in Cities:Skylines only to have the traffic defeat me. Love travelling, an admirer of fine movies, writing a sci-fi novel in spare time and coding (Javascript)