The girl knows well how to use these massive hextech gauntlets. At close range, Vi is terrifying! Her mobility and hit power are excellent, but the air play is a weakness.
In 2XKO, Vi is a rushdown character: this guide explains how to use her strengths and overcome weaknesses. She is generally beginner-friendly, but her unique, eclectic special follow-ups add an extra layer of complexity.
The popularity of Vi is based on her role in the Arcane anime series. As a League of Legends champion, Vi is a common Jungle pick, including in top-level esports.
Game plan with Vi in 2XKO: Basics guide
Vi deals high damage, but most of her tools are close-range. To approach opponents, this 2XKO champion should actively use her primary mobility option, the Footwork special.
- 4S1 and 6S1, Footwork. Vi makes a quick step backward or forward. The move is projectile invulnerable. It's an essential move for Vi to reach her attack range: 6S1~L. You can use the backward step to avoid attacks.
Footwork allows Vi to "slide" across the stage and even move through opponents. It's an important basis of her gameplan.
When in the range, Vi can go for blockstring to open the opponent up and combos to deal good damage. You should stick to a cautious approach with her, as the Medium and Heavy normals are not safe on block. Use 2L and L to mix.
It's risky to skip neutral with Vi, but she can use her 5S1, Vault Breaker, to attack from afar. The move covers around half of the screen: it's safer on block from the distance, but that comes with the potential of reaction and punish.
Avoiding air play is part of Vi's gameplan in 2XKO. Her anti-air tools are inconsistent: 2H and 2S2. Her air normals have a poor range.
As for Vi's assists, they are massive and versatile. It's a decent universal tool for many teams and playstyles.
Strengths of 2XKO Vi: Play at close range
Mobility and close range damage are the biggest strengths for Vi in 2XKO, and you should focus on them to play her effectively.
Use standard dashes and Footwork to avoid projectiles and long-reaching attacks. Wait for a proper moment to close the gap and unleash the rushdown pressure.
Good damage starts from safe L hits. Go for the 5L~L follow-up to then cancel into specials. Use 2L as a decent low hit against standing block.
Weaknesses: Avoid air play
The range is generally a weakness for Vi, and it intensifies in the air. Her jump normals are short and are good mainly as overheads. Air specials are tricky to land.
While being a generally accessible character, Vi has an extra layer of complexity with electrified follow-ups to her specials. They require tight execution, and making that possible may be difficult for newcomers : hold button for a specific amount of time to charge.
Best buttons for Vi in 2XKO
In this section of our Vi 2XKO guide, we list some of the best buttons for this champion.
- 4S1 and 6S1: an essential mobility tool to avoid damage and reach the attacking distance.
- L is a reliable punch. It's great after the Footwork special — 6S1~L.
- 2L is a solid low.
- 5S1 is a hit from afar. It can help close the gap, even if it's risky.
- 2S1 creates a protective shield to counter non-projectile attacks. It's a great defensive tool, with a good chance to start offense.
- 2S2 creates a pillar of energy to protect Vi from air attacks. The move is more effective against those who go for long airborne periods, as the startup is somewhat long.
- S2 deals massive damage in combos. You can mash the button to add extra hits and damage.
Combos of 2XKO Vi
Some 2XKO combos for Vi are listed here.
Combo notations | Where on the stage? | Difficulty |
|---|---|---|
| 2M > M > H~H > S1, L > M > H > 2H > 9 jc > j.M > j.H > S1 ( > Super 2) | Anywhere | Easy |
| 2M > M > H~H > S1, L > MM > 2M > 2H > 9 jc > j.M > j.H > S1 ( > Super 2) | Anywhere | Easy |
| 6S1~M + H, 8 > j.S2 > Super 2 | Anywhere | Easy |
| L~L > 6S1~M + H > 8S2 ( OTG ) > (Super 2 ( Mash ) ) | Anywhere | Easy |
| M > H~H > S1 > L > M > H > S1 > L > M > 2H > j.L > j.M > j.H > j.S1 | Anywhere | Easy |
| M > H > S2, 66 > H > S1 > M > H~H > 6S1~L~M~H > 2S2 | Anywhere | Medium |
| M > H > ( EU )x2 ~{H}, M > H~H > dl 6S1~L~M~H > 2S2 | Anywhere | Medium |
| M~M, H~H > S1, 66 > L > M > 2M > 2H > jc > j.H > j.S1 | Anywhere | Medium |
| L/M/H > S2 > 66 > dl.HH > S1 > (66) M > 2M > H > 2H > 9 > j.H > j.S1 ( > Super 2 | Anywhere | Medium |
| M > H > S2 ( Mash ) > dash > M > H > 2H > 9 jc > j.M > j.H > j.S1 > (Super 2 ( Mash ) ) | Midscreen | Easy |
| M > H~H > S1 > L > M > H > S1 > L > M > S2 ( Mash ) > 4S1~L~M > Super 1 | Midscreen | Easy |
| (L > M) /M/H > S2(mash) > M > HH > S1 > dl M > 2M > HH > dl.2H > 9 > j.H > j.S1 ( > Super 2 ( mash ) ) | Corner | Easy |
| (L > M) /M > H > 6S1~L~{M} > 6S1~{L}~{M}~{H} > dl.M > 2M > HH > dl.2H > 9H > S1 | Corner | Medium |
| M > H > 6S1~L~{M}~{H} > M > H~H > 6S1~L~M~H > 2S2 ( OTG ) > (Super 2 ( Mash ) ) | Corner carry | Easy |
Summary: 2XKO Vi
To play Vi in 2XKO, you should go for active movement and continuous pressure. Learn how to approach opponents safely and open them up with blockstrings. Be quick to go for defense at close range, as bigger normals and specials are not safe on block. Scale damage with simple but effective combos.
For ranged playstyle and airborne options, explore Teemo in 2XKO. He is more complicated, but many pro players pick him for esports matches.

